The Workshop: Heroes on Demand – Eristol Narrek, Child Spy

Cyphers and Masks by Fantasy Flight Games 2018

Eristol Narrek

Species:  Human
Career: Spy
Specialization: Sleeper Agent/Imperial Academy Cadet
Duty: Tactical Insight (-10 Magnitude)
Motivation: Secret (Analysis)

Still from The Antilles Extraction, copyright Disney and Lucasfilm

Characteristics
Brawn                    2
Agility                    2
Intellect                3
Cunning                4
Willpower            2
Presence               2

Skills: Charm 1, Deception 1, Knowledge (Education) 1, Knowledge (Warfare) 1, Ranged (Light), Skulduggery 1, Stealth 1, Streetwise 1
Talents: Cunning Persona (may suffer 2 strain to make a Charm check with Cunning instead of Presence)

Wound Threshold: 12
Strain Threshold: 12
Soak Value: 3
Defense: 1|1

Equipment: armored clothing, blaster pistol, datapad, hand-held comlink

Background: 

Eristol Narrek

Species:  Human
Career: Spy
Specialization: Sleeper Agent/Imperial Academy Cadet
Duty: Double Agent Recruitment (-10 Magnitude)
Motivation: Secret (Analysis)

Characteristics
Brawn                    2
Agility                    2
Intellect                3
Cunning                4
Willpower            2
Presence               2

Skills: Charm 1, Cool 1, Knowledge (Education) 1, Knowledge (Warfare) 1, Ranged (Light), Skulduggery 1, Stealth 1, Streetwise 1
Talents: Cunning Persona

Wound Threshold: 12
Strain Threshold: 12
Soak Value: 3
Defense: 1|1

Equipment: armored clothing, blaster pistol, datapad, hand-held comlink

Background: Eristol was orphaned at a young age by an Imperial attack that was meant to wipe out a Rebel cell. The Rebels survived what the civilians didn’t and found the young man. One of the Rebels was a family friend who brought him into their fold, teaching him the basics of what they were about and what his parents died for. By the time he was a young teenager, he believed fully in what the Rebellion was fighting for and wanted to do his part. There was an Imperial Academy on his homeworld, and having learned a little bit of tradecraft, he offered to join up in order to learn and feed the Rebels information on the Imperial battle tactics. Several officers attempted to warn him off of the mission, believing it to be too risky, but he could not be deterred. They gave him what assets they could, and sent him off with their blessing.

Design Notes: This concept came from two pieces of art. I just got my copy of Cyphers and Masks and noticed that the art for the Sleeper Agent looks very similar to that of the Imperial Academy Cadet from Dawn of Rebellion and this idea just about jumped out and slapped me in the face. We’ve seen child characters numerous times in Star Wars, from Ahsoka Tano, to a child Anakin Skywalker, to Ezra Bridger, to Temmin Wexley. The concept of a young Rebel agent recruited into the Imperial Academy to work against the Empire from the inside was too fun not to explore, especially as it could be completely realized at character creation. The Sleeper Agent focuses heavily on Cunning and secondly on Intellect to support some Knowledge and Computer skill checks. There is some interesting synergy with the Imperial Academy Cadet tree with two picks of Knowledge specialization and Known Schematic fairly early on in the tree. Targeted Firepower also plays off of Knowledge (Warfare) which is important to the Sleeper Agent’s Analyze Data talent. An early pick of Know Thy Enemy allows you to further put that Knowledge (Warfare) skill to use by using it for initiative. However, a lot of the other talents and skills take you down a slightly different path, but aren’t necessarily bad picks, such as By the Book and Tactical Combat Training. There really isn’t anything in the Sleeper Agent tree that doesn’t look enticing for this character.

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Ben Erickson

Contributing Writer for d20 Radio
Mild mannered fraud analyst by day, incorrigible system tinker monkey by night, Ben has taken a strong interest in roleplaying games since grade school, especially when it comes to creation and world building. After being introduced to the idea through the Final Fantasy series and kit-bashing together several games with younger brother and friends in his earliest years to help tell their stories, he was introduced to the official world of tabletop roleplaying games through the boxed introductory set of West End Games Star Wars Roleplaying Game before moving into Dungeons and Dragons.

1 Comment

  1. I really don’t know how to put this, but this character archetype is one of the reasons I don’t follow the shows. The concept of the child solider/combatant is something I feel has been almost glamorized in the Clone Wars and, to a lesser extent, Rebels. While I realize characters like Tano and Bridger are meant to be a connection to the primary audience, I think my time and experience in the military has me almost revolted folks that young being used as Frontline combatants. Tano especially, since she was in a rather robust organization built to raise and teach children to be positive forces in the galaxy and putting a child on the front is more or less the antithesis of that. I know, its Star WARS, but having seen the direct and indirect effects of such ventures, the reports and briefs of child trafficking and soliders in the AoR and then seeing more or less lionized on the fecking Disney channel gets me… Let’s go with irritated bordering disgust. This is probably a sign I’m old now (was GI Joe and Thundercats ultimately any better?), but it’s just one of the peeves I have that prevents me from enjoying the shows.

    I don’t mean to detract from your content Mr. Erickson. I apologise if it does so and will amend the post if you feel it does. Its been of high quality and much appreciated on my end. 🙂

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