HoloNet Uplink – Sith Terminus Destroyer + Gage Transport

Copyright LucasFilm.

Welcome to the HoloNet Uplink, citizen. This series focuses on Fantasy Flight Games’ Star Wars Roleplaying Game, with content aimed mostly at the Gamemaster. Threats, adventure seeds, rules supplements, and more are all to come for those who access The HoloNet Uplink.

It has been some time since I visited BioWare’s The Old Republic setting. In November, I began a look at the dreaded Esh-Kha. I plan to continue those articles, but I must confess I am an Empire fanboy in almost every setting, whether it be Galactic or Sith in the case of Star Wars. It has been a long time since I showed the Sith Empire some attention. In fact, my last entry was almost a year ago. Let’s change that today.

Terminus-class Destroyer

The Sith Empire’s Terminus-class destroyers serve as the mainstay of the Imperial Navy. While dwarfed by powerful Harrower-class dreadnoughts, the more numerous Terminus-class provides the Navy enough hulls to cover the breadth of the Empire. Individual destroyers, or small squadrons of two to three ships, patrol Imperial space while conducting duties beneath the deployment of a full dreadnought. Often deployed as escorts, Terminus destroyers protect transports such as their sister Gage-class, or serve as screening ships to draw fire away from Harrower-class ships of the line.

While most admirals and Sith Lords prefer battleships as their flagship, a number of Sith war leaders chose this more humble ship. Darths Marr and Avendis, both charged with command of entire fleets, preferred the Terminus for its agility. For particularly hands-on leaders, this agility allows them to go where a dreadnought either cannot pass without notice, or, given the spatial anomalies in the Outer Rim, cannot pass at all.

Silhouette 6; Speed 2; Handling -2; Def 2/2/2/2; Armor 6
Hull Trauma 68; System Strain 48

Hull Type/Class: Destroyer/Terminus-class.
Manufacturer: Sith Empire.
Hyperdrive: Primary: Class 2, Backup: Class 15.
Navicomputer: Yes.
Sensor Range: Long.
Ship’s Complement: 520 officers and crew.
Starfighter Complement: 14 interceptors, 2 bombers, 3 shuttles.
Encumbrance Capacity: 1,200.
Passenger Capacity: 285 troops.
Consumables: Four months.
Price/Rarity:  6,500,000 credits (R)/ 6.
Customization Hard Points: 1.
Weapons: Ten port and ten starboard medium turbolaser cannons (Fire Arc Forward and Port or Forward and Starboard; Damage 10; Critical 3; Range [Long]; Breach 3, Slow-Firing 1); eight ventral, eight dorsal, and four aft laser cannons (Fire Arc Forward and Port and Starboard or Fire Arc Rear; Damage 6; Critical 3; Range [Short]); two port and two starboard ion cannons (Fire Arc Forward and Port or Forward and Starboard; Damage 7; Critical 4; Range [Medium]; Slow-Firing 1, Ion); two ventral and two dorsal concussion missile tubes (Fire Arc All; Damage 6; Critical 3; Range [Short]; Blast 4, Breach 4, Guided 3, Limited Ammo 12, Slow-Firing 1).

Copyright LucasFilm.

Variant: Gage-class Transport

Built from the same basic hull as Terminus-class destroyers, the Gage-class transport is the merchant workhorse of the Sith Empire. Many great officers of the Imperial Navy first distinguished themselves on humble transport duties aboard a Gage.

Represent the Gage-class transport by increasing Encumbrance Capacity to 8,000, passenger capacity to 1,500, and by reducing the number of turbolasers to three port and three starboard.

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Christopher Hunt

Staff Writer at d20 Radio
Christopher Hunt is a long-time gamer and has recently broke into the world of RPG freelancing. Chris’ unofficial Star Wars RPG blog ran weekly on d20radio.com for the past three years. He has written for Rusted Iron Games, Raging Swan Press, and most recently Fantasy Flight Games’ Star Wars RPG. Chris is currently pursuing a Master of Arts in Political Science. Always the gamer, his thesis, which explores conflict short of war by uniting current threats to historical events, was inspired by a historical board game.

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