Finder’s Archives: 3 Fridays till Christmas – Episode 3

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Hi everyone, and welcome back to the Finder’s Archives. This week it’s Episode 3 of the 3 Fridays to Christmas countdown! Today’s episode is dedicated to Starfinder.

Warm-up your warp engines, prepare the hyperdrive, and the wormhole generator. This week we take to the stars aboard the starship Santa’s Sleigh and are joined by his reindeer.

Santa’s Sleigh
Santa’s Sleigh is a gargantuan ship, designed to carry as much cargo as possible, with the ship having both normal cargo holds, as well as those that have been magically enhanced. Within these holds are the toys and presents for all the good boys and girls of the multiverse. It is crewed by Santa Claus, as well as his magically uplifted reindeer – and their leader, the mighty Rudolph.

SANTA’S SLEIGH
TIER       20
This gargantuan red-painted ship is covered in metallic bells, that ring through the nether as the ship flies through the cosmos.
Speed 8; Maneuverability
poor (turn 3); Drift 1
AC 34; TL 32
HP
390; DT 10; CT 78
Shields
Heavy 240 (forward 60, port 60, starboard 60, aft 60)
Power Core
Gateway Heavy (400 PCU); Drift Engine Santa System; Systems basic long-range sensors, MK 4 duonode computer, MK 7 defenses, MK 8 armor, crew quarters (good); Expansion Bays cargo holds (9 – magically expanded to be effectively infinite), life boats
Modifiers
+2 Computers, +4 any two checks per round, -1 Piloting; Complement 136
CREW
Captain (Santa Claus or Rudolph in his absence)
(plus 3 officers) Bluff +34 (20 ranks), Diplomacy +34 (20 ranks), Computers +36 (20 ranks), Engineering +34 (20 ranks), Gunnery +34, Intimidate +39 (20 ranks), Piloting +33 (20 ranks)
Engineers
(1 officer, 42 crew) Engineering +34 (20 ranks)
Gunners
(8 officers, 6 crew each) Gunnery +34
Pilot Piloting
+33 (20 ranks)
Science Officers
(4 officers, 7 crew each) Computers +36 (20 ranks)

Special Systems and Abilities
Rejuvenation Pods
Travel aboard Santa’s Sleigh is incredibly taxing, and as such, the ship has been fitted with rejuvenation pods. This reverses any age increases suffered while aboard Santa’s Sleigh, whether natural or magical in nature. In this manner, Santa and his reindeer stay forever in top condition.

Santa System Drift Engine This magical engine is capable of propelling Santa’s Sleigh through the cosmos at incredible speed, breaking through multiple dimensions and planar barriers at it does so. It treats any place in the universe(s) as having a Drift Beacon and no matter the distance, it arrives there instantly, once the engine is fired up. (This takes a minute aboard the ship, but no time in real-space – see below). As Santa’s System also allows time travel (though only to the same day each year – Christmas Eve), it effectively means that Santa’s Sleigh is in all universes and all places at once.

Santa Time Whenever Santa’s Sleigh arrives in a system, a pulse of energy is released that blankets the entire system. This affects everyone except those aboard the ship, with no saving throw or resistances, unless they’re deities. Until Santa’s Sleigh leaves the system once more, everyone in it is frozen in time.

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Kim Frandsen

40 years old, and a gamer since I was 13. These days I freelance as a writer for various companies (currently Fat Goblin Games, Flaming Crab Games, Outland Entertainment, Paizo, Raging Swan Games, Rusted Iron Games, and Zenith Games), I've dipped my hands into all sorts of games, but my current "go-to" games are Pathfinder 2, Dungeon Crawl Classics and SLA Industries. Unfortunately, while wargaming used to be a big hobby, with wife, dog and daughter came less time.

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