{"id":9453,"date":"2017-04-21T07:00:43","date_gmt":"2017-04-21T12:00:43","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=9453"},"modified":"2017-04-11T19:17:45","modified_gmt":"2017-04-12T00:17:45","slug":"the-gm-awakens-the-path-less-traveled-the-infiltrator","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/the-gm-awakens-the-path-less-traveled-the-infiltrator\/","title":{"rendered":"The GM Awakens: The Path Less Traveled &#8211; The Infiltrator"},"content":{"rendered":"<p><em>The Path Less Traveled is a regular series in which I\u2019ll be examining a single specialization from the Star Wars <\/em>Edge of the Empire\/Age of Rebellion\/Force and Destiny<em> lines of games. The purpose and hope is to take a look at a specialization that perhaps many players might overlook, or ones that are somewhat new to the game lines. We will look at strengths and weaknesses, synergies with other species and specializations, roles in a party, how to incorporate them into a campaign, and perhaps some uses which are not always obvious at first glance.<\/em><\/p>\n<p>This Path Less Traveled was a bit of a surprise request.\u00a0 I have had several come in during the past weeks, and I was surprised to see it rise to the top of the requests.\u00a0 The Infiltrator was one of the first Specializations that I noticed when I cracked the <em>Age of Rebellion<\/em> core book for the first time.\u00a0 The Infiltrator is the quintessential spy.\u00a0 He&#8217;s a fast talker and can B.S. his way past anyone or anything.\u00a0 He has the ability to break into places, sneak by enemies, and eliminate the target or grab the wanted information.\u00a0 To me that seems like an iconic character concept that many would flock to.\u00a0 Perhaps they have.\u00a0 Nevertheless, without further ado, here is an examination of how to build and implement an Infiltrator into your games.<\/p>\n<h3>Species<\/h3>\n<p>Which Species to choose is generally tied to what characteristics and skills are important for the build that you&#8217;re putting together.\u00a0 For an Infiltrator, it&#8217;s all about Cunning.\u00a0 Well, Agility and Intelligence come in second, but Cunning is definitely a go-to characteristic for an Infiltrator.\u00a0 So, species with high Cunning would fall under Bothan, Chevin, Devaronian, Gossam, Togruta, and Weequay builds to name a few.\u00a0 Of these, the Bothan has an Agility of two, as do the others besides the Chevin.\u00a0 The Munn and Neimoidian are interesting because they both have 3&#8217;s in Cunning and Intelligence, making for some interesting character choices.\u00a0 If you&#8217;d like Stealth and Coordination to be your focus, then a high Agility is what you need.\u00a0 Of the species that have a 3 in agility, a few also have a 2 in Cunning.\u00a0 The Aleena, Chadra-Fan, Dug, Rodian, Sathari, Shistavanen, and Xexto all meet that criteria.\u00a0 The Chadra-Fan and Shistavanen are interesting here because they both have 3&#8217;s in Agility and Intelligence, and a 2 in Cunning that could be bumped up during character creation.\u00a0 These species chould be the focus of your concentration as you look at making an Infiltrator.<\/p>\n<h3>Talents and Skills<\/h3>\n<p>The Infiltrator gets all the skills you&#8217;d need to be a great spy from their career.\u00a0 Computers, Cool, Coordination, Deception, Knowledge (Warfare), Perception, Skullduggery, and Stealth are all career skills for a Spy.\u00a0 As an Infiltrator, Melee and Streetwise can be added to the mix.\u00a0 As you can see, a great deal of those skills link to Cunning, Agility, and Intelligence, making species choice more key for this specialization than others.\u00a0 All these skills are tied to being able to break in, sneak around, and get out, while also being able to lie and talk their way out of just about any situation.<\/p>\n<p>For talents, the Infiltrator tree is rather unique in its construction.\u00a0 The talent tree has two paths, and there is really no connection of the two paths.\u00a0 The left side of the tree is an s-curve connecting the left three columns.\u00a0 You cannot skip over any talent\u00a0to make your way to the bottom of the tree.\u00a0 You will be winding your way down the left side for a while, making the bottom tier talents some of the most expensive when it comes to how much XP it takes to get to them.\u00a0 However, let&#8217;s take the right side of the tree to start.\u00a0 The right side of the Infiltrator tree is a straight shot downwards.\u00a0 The talents in the right side of the tree are designed to keep the Infiltrator alive and upright during fights.\u00a0 Defensive Stance, Jump Up, and Dodge are all there to make your PC hard to hit and able to stay up.\u00a0 At the very bottom, Natural Rogue lets you re-roll any one Stealth or Skullduggery check each session.<\/p>\n<p>But the real content of the tree is connected up in the left three columns.\u00a0 All the talents being in the s-curve makes this a linear progression, with no ability to skip over or around any talent as you go.\u00a0 Surprisingly, the left side of the tree has no real stealth or infiltration skills until the 4th row.\u00a0 All the skills, aside from Grit, Toughened, etc. are all based on melee combat.\u00a0 Frenzied Attack and Stunning Blow let you upgrade the check for an attack and increase damage.\u00a0 Improved Stunning blow is also in this side and, to be honest, this talent throws me.\u00a0 It allows you to spend a Triumph to stagger an opponent for one round.\u00a0 But, unless I&#8217;m missing something, <em>any<\/em> PC could use a Triumph to stagger their opponent for a round.\u00a0 At least I would let someone spend a triumph in that way, anyways.\u00a0 So, I might perhaps allow GM fiat here and alter the effect of that talent.<\/p>\n<p>When you get to the bottom, however, you run into Clever Solution, allowing you to use Cunning for any skill check as opposed to its normal characteristic.\u00a0 This is pretty powerful, and once per session when you get hit with a skill check you aren&#8217;t good at, you can throw Clever Solution at it!\u00a0 You also hit Master of Shadows, letting you lower the difficulty of any Stealth or Skullduggery check for two strain.\u00a0 These two talents, plus the two ranks in Frenzied Attack are the bread and butter talents for my money.<\/p>\n<h3>Specialization Synergy<\/h3>\n<p>I personally think the Infiltrator tree is more fighting focused than it is sneaking and infiltrating focused.\u00a0 But when coupled with other specs, you can make a quite potent PC.\u00a0 Combining them with other Spy specs like Slicer or Scout is too easy so let&#8217;s look elsewhere.\u00a0 The Sentinel career in <em>Force and Destiny<\/em> is a potent choice.\u00a0 The Shadow would combine to make a quite nasty Infiltrator.\u00a0 Combining with the attacking capabilities of the Infiltrator could be a good combo.\u00a0 Any of the Sentinel specializations would be a good match I think, besides the lightsaber form.<\/p>\n<p>The Bounty Hunter career is also a fantastic choice to look for a specialization to pair with an Infiltrator.\u00a0 The Assassin is a natural choice, and the Skip Tracer or Operator also make a great character that can hunt down the best of targets and get close to them.<\/p>\n<p>The Hired Gun&#8217;s Marauder can be scary if you want to be a melee combat specialist.\u00a0 A combined 5 ranks of Frenzied Attack would allow you, if you needed, to upgrade a melee skill check 5 times!\u00a0 True, for 5 strain, but wow!\u00a0 If you&#8217;re more interested in combat than stealth this is the way to go.\u00a0 If this is your desire, the Commando is a strong choice as well.\u00a0 Able to fight up close with several talents in this regard would create a strong fighter.\u00a0 If Soldier is a career to look at, the Trailblazer might work great too.\u00a0 With talents around sneaking and stealth, ambushes, and firing from cover, the Trailblazer becomes a very interesting choice.<\/p>\n<p>Well those are some insights if an Infiltrator is for you.\u00a0 But what about your games and experiences?\u00a0 Have you ever run an Infiltrator?\u00a0 What did you pair it with?\u00a0 How would you navigate the odd talent tree?\u00a0 Have you ever had an Infiltrator in your group?\u00a0 What fun character concepts have you come up with for an Infiltrator?<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>The Path Less Traveled is a regular series in which I\u2019ll be examining a single specialization from the Star Wars Edge of the Empire\/Age of <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/the-gm-awakens-the-path-less-traveled-the-infiltrator\/\" title=\"The GM Awakens: The Path Less Traveled &#8211; The Infiltrator\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":1164,"featured_media":9455,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[970],"tags":[66,65,38,67,806,146,156,26,47,181],"class_list":["post-9453","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gm-awakens","tag-age-of-rebellion","tag-edge-of-the-empire","tag-ffg","tag-force-and-destiny","tag-infiltrator","tag-roleplaying","tag-roleplaying-games","tag-rpg","tag-star-wars","tag-swrpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The GM Awakens: The Path Less Traveled - The Infiltrator - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, 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