{"id":7321,"date":"2016-11-23T07:00:17","date_gmt":"2016-11-23T13:00:17","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=7321"},"modified":"2017-01-05T10:35:00","modified_gmt":"2017-01-05T16:35:00","slug":"rogue-squadron-phoenix-squadron-epic","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/rogue-squadron-phoenix-squadron-epic\/","title":{"rendered":"Rogue Squadron- Phoenix Squadron (Epic)"},"content":{"rendered":"<p><em>Welcome to Rogue Squadron, pilot! In this series we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. We give you the squad, what expansion pack all of the upgrades come from and then give you the low down on how best to fly it. Strap in and get ready to fly&#8230;<\/em><\/p>\n<h3>All Wings Report In<\/h3>\n<p><span style=\"font-weight: bold;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-6969\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/cr90-e1474243578634-300x300.jpg\" alt=\"cr90\" width=\"300\" height=\"300\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/cr90-e1474243578634-300x300.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/cr90-e1474243578634-150x150.jpg 150w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/cr90-e1474243578634-768x768.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/cr90-e1474243578634-1024x1024.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/cr90-e1474243578634.jpg 1897w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>CR-90 Corvette\u00a0(Fore Section)\u00a0 (Tantive IV Expansion) (71\u00a0pts) (PS 4)<\/span><\/p>\n<p><em>When attacking with your primary weapon, you may spend 1 energy to roll 1 additional attack die.<\/em><\/p>\n<ul>\n<li><strong>Title<\/strong>&#8211;<em> Dodonna&#8217;s Pride<\/em>\u00a0(<em>Tantive IV<\/em>\u00a0<em>Expansion)<\/em>: When you perform a coordinate action, you may choose 2 friendly ships (instead of 1). Those ships may each perform 1 free action.<\/li>\n<li><strong>Hardpoint-<\/strong>\u00a0<em>Quad Laser Cannons\u00a0<\/em><em>(Imperial Raider\/Tantive IV\u00a0Expansions): <\/em><strong>Attack (Energy 2, range 1-2, 3 Attack):<\/strong> Spend 1 energy from this card to perform this attack. If this attack does not hit, you may immediately spend 1 energy from this card to perform this attack again.<\/li>\n<li><strong>Team-\u00a0<\/strong><em>Sensor Team\u00a0<\/em><em>(Imperial Raider\/Tantive IV Expansion): <\/em>When acquiring a target lock, you may lock onto an enemy ship at Range 1-5 instead of 1-3.<\/li>\n<li><strong>Crew-\u00a0<\/strong><em>Weapons Engineer<\/em><em>\u00a0(Lambda\/Milleniun Falcon\u00a0Expansion): <\/em>You may maintain 2 target locks (only 1 per enemy ship).\u00a0When you acquire a target lock, you may lock onto 2 different ships.<\/li>\n<li>\n<div class=\"tabbable hidden-print\">\n<div class=\"tab-content\">\n<div id=\"rebelContent\" class=\"tab-pane active\">\n<div id=\"rebel-builder\">\n<div class=\"conditions-container\"><strong>Cargo-\u00a0<\/strong><em>Comm Booster\u00a0(Imperial Raider\/Tantive IV\/Rebel Transport\u00a0Expansion):\u00a0<\/em> <strong>Energy:<\/strong> Spend 1 energy to remove all stress tokens from a friendly ship at Range 1-3. Then assign 1 focus token to that ship.<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\">CR-90 Corvette\u00a0(Aft Section)\u00a0 (Tantive IV Expansion) (55 pts) (PS 4)<\/span><\/p>\n<p><em>None<\/em><\/p>\n<ul>\n<li><strong>Modification<\/strong>&#8211;<em> Optimizer Generators<\/em>\u00a0(<em>Imperial Assault Carrier<\/em>\u00a0<em>Expansion)<\/em>: Once per round, when you assign energy to an equipped Upgrade card, gain 2 energy.<\/li>\n<li><strong>Hardpoint-<\/strong>\u00a0<em>Quad Laser Cannons\u00a0<\/em><em>(Imperial Raider\/Tantive IV\u00a0Expansions): <\/em><strong>Attack (Energy 2, range 1-2, 3 Attack):<\/strong> Spend 1 energy from this card to perform this attack. If this attack does not hit, you may immediately spend 1 energy from this card to perform this attack again.<\/li>\n<li><strong>Crew-\u00a0<\/strong><em>Shield Technician<\/em><em>\u00a0(Imperial Raider\u00a0Expansion): <\/em>When you perform a recover action, instead of spending all of your energy, you can choose any amount of energy to spend.<\/li>\n<li>\n<div class=\"tabbable hidden-print\">\n<div class=\"tab-content\">\n<div id=\"rebelContent\" class=\"tab-pane active\">\n<div id=\"rebel-builder\">\n<div class=\"conditions-container\"><strong>Cargo-\u00a0<\/strong><em>Back-up Shield Generator\u00a0(Imperial Raider\/Tantive IV\/Rebel Transport\u00a0Expansion):\u00a0<\/em> At the end of each round, you may spend 1 energy to recover 1 shield (up to your shield value).<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-6952 size-medium alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Ghost-e1474242792886-300x300.jpg\" alt=\"ghost\" width=\"300\" height=\"300\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Ghost-e1474242792886-300x300.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Ghost-e1474242792886-150x150.jpg 150w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Ghost-e1474242792886-768x768.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Ghost-e1474242792886-1024x1024.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>VCX-100\u00a0&#8220;Hera Syndulla&#8221; \u00a0(Ghost Expansion) (51 pts) (PS 7)<\/span><\/p>\n<p><em>When you reveal a green or red maneuver, you may rotate your dial to another maneuver of the same difficulty.<\/em><\/p>\n<ul>\n<li><strong>Title<\/strong>&#8211;<em> Ghost\u00a0<\/em>(Ghost\u00a0<em>Expansion)<\/em>: Equip the <em>Phantom<\/em> title card to a friendly Attack Shuttle and dock it to this ship.\u00a0After you execute a maneuver, you may deploy it from your rear guides.<\/li>\n<li><strong>Turret-<\/strong>\u00a0<em>Twin Laser Turret\u00a0<\/em><em>(K-Wing Expansion): <\/em><strong>Attack (3, Range 2-3):<\/strong> Perform this attack <strong>twice<\/strong> (even against a ship outside your firing arc).\u00a0Each time this attack hits, the defender suffers 1 damage. Then cancel <strong>all<\/strong> dice results.<\/li>\n<li><strong>System-\u00a0<\/strong><em>Fire Control System (B-Wing\/TIE Phantom Expansions):\u00a0<\/em>After you perform an attack, you may acquire a target lock on the defender.<\/li>\n<li><strong>Crew-<\/strong><em>\u00a0Ezra Bridger (Ghost Expansion): <\/em>When attacking, if you are stressed, you may change 1 of your Focus\u00a0results to a Critical\u00a0result.<\/li>\n<li>\n<div class=\"tabbable hidden-print\">\n<div class=\"tab-content\">\n<div id=\"rebelContent\" class=\"tab-pane active\">\n<div id=\"rebel-builder\">\n<div class=\"conditions-container\"><strong>Crew-\u00a0<\/strong><em>Chopper<\/em><em>\u00a0(Ghost\u00a0Expansion):\u00a0<\/em> You may perform actions even while you are stressed.\u00a0After you perform an action while you are stressed, suffer 1 damage.<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-6958\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Phantom-e1474243001412-300x300.jpg\" alt=\"phantom\" width=\"300\" height=\"300\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Phantom-e1474243001412-300x300.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Phantom-e1474243001412-150x150.jpg 150w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Phantom-e1474243001412-768x768.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Phantom-e1474243001412-1024x1024.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Phantom-e1474243001412.jpg 1799w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>Attack Shuttle\u00a0&#8220;Sabine Wren&#8221; \u00a0(Ghost Expansion) (32 pts) (PS 5)<\/span><\/p>\n<p><em>Immediately before you reveal your maneuver, you may perform a free boost or barrel roll action.<\/em><\/p>\n<ul>\n<li><strong>Title\u00a0<\/strong>&#8211;<em>\u00a0Phantom\u00a0<\/em>(Ghost\u00a0<em>Expansion)<\/em>: While you are docked, the <em>Ghost<\/em> can perform primary weapon attacks from its special firing arc, and, at the end of the Combat phase, it may perform an additional attack with an equipped Turret. If it performs this attack, it cannot attack again this round.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong><em> Push the Limits (A-Wing\/Imperial Aces Expansions):\u00a0<\/em>Once per round, after you perform an action, you may perform 1 free action shown in your action bar.\u00a0Then receive 1 stress token.<\/li>\n<li><strong>Turret-<\/strong>\u00a0<em>Dorsal<\/em>\u00a0<em>Turret\u00a0<\/em><em>(Ghost Expansion): <\/em><strong>Attack (2, Range 1-2):<\/strong> Attack 1 ship (even a ship outside your firing arc).If the target of this attack is at Range 1, roll 1 additional attack die.<\/li>\n<li><strong>Crew-<\/strong><em>\u00a0Kanan Jarrus\u00a0(Ghost Expansion): <\/em>Once per round, after a friendly ship at Range 1-2 executes a white maneuver, you may remove 1 stress token from that ship.<\/li>\n<li>\n<div class=\"tabbable hidden-print\">\n<div class=\"tab-content\">\n<div id=\"rebelContent\" class=\"tab-pane active\">\n<div id=\"rebel-builder\">\n<div class=\"conditions-container\"><strong>Modification-\u00a0<\/strong><em>Targeting Computer<\/em><em>\u00a0(Imperial Aces Expansion):\u00a0<\/em> Your action bar gains the Target Lock\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-targetlock\"><\/i>action icon.<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-6945\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Awingred-e1474242446508-300x300.jpg\" alt=\"awingred\" width=\"300\" height=\"300\" \/>A-Wing\u00a0&#8220;Tycho Celchu&#8221; \u00a0(A-Wing Expansion) (30 pts) (PS 8)<\/span><\/p>\n<p><em>You may perform actions even while you have stress tokens.<\/em><\/p>\n<ul>\n<li><strong>Title-\u00a0<\/strong><em>A-Wing Test Pilot (Rebel Aces Expansion):\u00a0<\/em>Your upgrade bar gains 1 Elite Pilot Talent\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-elite\"><\/i>upgrade icon.\u00a0You cannot equip 2 of the same <i class=\"xwing-miniatures-font xwing-miniatures-font-elite\"><\/i>Upgrade cards. You cannot equip this if your pilot skill value is &#8220;1&#8221; or lower.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong><em> Push the Limits (A-Wing\/Imperial Aces Expansions):\u00a0<\/em>Once per round, after you perform an action, you may perform 1 free action shown in your action bar.\u00a0Then receive 1 stress token.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong><em>\u00a0Rage (Punishing One Expansion): <\/em><strong>Action:<\/strong> Assign 1 focus token to your ship and receive 2 stress tokens. Until the end of the round, when attacking, you may reroll up to 3 attack dice.<\/li>\n<li><strong>Missile-\u00a0<\/strong><em>Chardaan Refit (Rebel Aces Expansion):\u00a0<\/em>This card has a negative squad point cost.<\/li>\n<li><strong>Modification-\u00a0<\/strong><em>Vectored Thrusters<\/em><em>\u00a0(ARC-170 Expansion)-<\/em>\u00a0Your action bar gains the Barrell Roll action icon.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-6944\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Awingblue-e1474242393456-300x300.jpg\" alt=\"awingblue\" width=\"300\" height=\"300\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Awingblue-e1474242393456-300x300.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Awingblue-e1474242393456-150x150.jpg 150w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Awingblue-e1474242393456-768x768.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Awingblue-e1474242393456-1024x1024.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/09\/Awingblue-e1474242393456.jpg 1897w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>A-Wing\u00a0&#8220;Jake Farrel&#8221; \u00a0(A-Wing Expansion) (30 pts) (PS 8)<\/span><\/p>\n<p><em>After you perform a focus action or are assigned a focus token, you may perform a free boost or barrel roll action.<\/em><\/p>\n<ul>\n<li><strong>Title-\u00a0<\/strong><em>A-Wing Test Pilot (Rebel Aces Expansion):\u00a0<\/em>Your upgrade bar gains 1 Elite Pilot Talent\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-elite\"><\/i>upgrade icon.\u00a0You cannot equip 2 of the same <i class=\"xwing-miniatures-font xwing-miniatures-font-elite\"><\/i>Upgrade cards. You cannot equip this if your pilot skill value is &#8220;1&#8221; or lower.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong><em> Push the Limits (A-Wing\/Imperial Aces Expansions):\u00a0<\/em>Once per round, after you perform an action, you may perform 1 free action shown in your action bar.\u00a0Then receive 1 stress token.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong><em>\u00a0Adaptability (Mist Hunter\u00a0Expansion): <\/em><span class=\"card-restriction\"><em>Dual card<\/em>.\u00a0<\/span><strong>Side A:<\/strong> Increase your pilot skill value by 1.\u00a0<strong>Side B:<\/strong> Decrease your pilot skill value by 1.<\/li>\n<li><strong>Missile-\u00a0<\/strong><em>Chardaan Refit (Rebel Aces Expansion):\u00a0<\/em>This card has a negative squad point cost.<\/li>\n<li><strong>Modification-\u00a0<\/strong><em>Autot<\/em><em>hrusters<\/em><em>\u00a0(Starviper\u00a0Expansion)-<\/em> When defending, if you are beyond Range 2 or outside the attacker&#8217;s firing arc, you may change 1 of your blank results to an Evade\u00a0result. You can equip this card only if you have the Boost\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-boost\"><\/i>action icon.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\">6x A-Wing\u00a0&#8220;Green Squadron Pilot&#8221; \u00a0(A-Wing Expansion) (22 pts) (PS 2-4)<\/span><\/p>\n<p><em>None<\/em><\/p>\n<ul>\n<li><strong>Title-\u00a0<\/strong><em>A-Wing Test Pilot (Rebel Aces Expansion):\u00a0<\/em>Your upgrade bar gains 1 Elite Pilot Talent\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-elite\"><\/i>upgrade icon.\u00a0You cannot equip 2 of the same <i class=\"xwing-miniatures-font xwing-miniatures-font-elite\"><\/i>Upgrade cards. You cannot equip this if your pilot skill value is &#8220;1&#8221; or lower.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong><em> Push the Limits (A-Wing\/Imperial Aces Expansions):\u00a0<\/em>Once per round, after you perform an action, you may perform 1 free action shown in your action bar.\u00a0Then receive 1 stress token.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong><em>\u00a0Adaptability (Mist Hunter\u00a0Expansion): <\/em><span class=\"card-restriction\"><em>Dual card<\/em>.\u00a0<\/span><strong>Side A:<\/strong> Increase your pilot skill value by 1.\u00a0<strong>Side B:<\/strong> Decrease your pilot skill value by 1.<\/li>\n<li><strong>Missile-\u00a0<\/strong><em>Chardaan Refit (Rebel Aces Expansion):\u00a0<\/em>This card has a negative squad point cost.<\/li>\n<li><strong>Modification-\u00a0<\/strong><em>Vectored Thrusters<\/em><em>\u00a0(ARC-170 Expansion)-<\/em>\u00a0Your action bar gains the Barrell Roll action icon.<\/li>\n<\/ul>\n<h3>Lock S-Foils in Attack Position<\/h3>\n<p>A friend and I decided to get a Epic game of X-wing on the table recently. It&#8217;s not something I&#8217;ve played very often but can be a lot of fun. My son wanted to play too so we went for Team Epic (hence the 400pt squadron). Since we&#8217;re all fans of Rebels, my son and I decided to play Phoenix Squadron against my friend&#8217;s Taskforce Hammer (two Gozantis with Agent Kallus onboard, the Inquisitor, and Darth Vader with various other TIEs flying support).<\/p>\n<p>Coming up with the core of the fleet was easy; <em>Ghost<\/em> and <em>Phantom<\/em> decked out with as many crew as would work, plus as many A-wings as we could muster. Fortunately, between the two of us we only had eight A-wings so I didn&#8217;t feel obliged to take a full dozen naked Protoype Pilots. That would be more appropriate for the skill level of Phoenix Squadron though.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-7436\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixengage.jpg\" alt=\"phoenixengage\" width=\"785\" height=\"589\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixengage.jpg 785w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixengage-300x225.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixengage-768x576.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixengage-235x176.jpg 235w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixengage-80x60.jpg 80w\" sizes=\"auto, (max-width: 785px) 100vw, 785px\" \/>The game began with the A-wings beelining for a trio of TIE Bombers in order to take them down before they could get into missile range of the corvette. This went about as well for the A-wing as it normally does for Phoenix Squadron because I made the mistake of forgetting those Bombers had Assault Missiles. Thanks to Captain Jonus and a XX-23 Thread Tracer, two bombers managed to hit bringing one down and then all but two A-wings (who happened to be out of range) down to half health in the first salvo. Fortunately, the next round they all got range 1 so no more missile attacks and were, with the help of the range 5 attacks from the corvette, able to shred two of the bombers.<\/p>\n<p>Meanwhile, Hera also underestimated ordnance.\u00a0She took a 5 K-turn so she could unload into one of the Gozantis. Both them of got off Plasma torpedoes, stripping Ghost&#8217;s shields and dropped a swarm of TIE Fighters around it. After that Hera bugged out and survived long enough to erase a few TIE fighters before deploying Sabine in\u00a0<em>Phantom<\/em>.<\/p>\n<p>The corvette,\u00a0<em>Dodonna&#8217;s Pride<\/em>\u00a0went right up the middle offering support and giving it&#8217;s quad lasers as many targets as possible. \u00a0Thanks to Weapons Engineer, the corvette was able to alternate between taking target locks and oordinating ships. \u00a0The Comms Booster proved very effective for those stress loving A-wings and even managed to clear Tychos 9+ stress tokens one round .<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-7435 size-full\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixend.jpg\" alt=\"phoenixend\" width=\"851\" height=\"638\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixend.jpg 851w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixend-300x225.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixend-768x576.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixend-235x176.jpg 235w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2016\/11\/phoenixend-80x60.jpg 80w\" sizes=\"auto, (max-width: 851px) 100vw, 851px\" \/>At the end of a couple hours of play we had to wrap it up without a definitive conclusion. <em>Ghost<\/em> and several A-wings had been eliminated while taking out two Bombers, two Fighters and two Interceptors. None of the huge ships were really damaged (though there had been a few collisions resulting in some crits) but Sabine was about to get chewed up by Vader and the Inquisitor. It&#8217;s hard to say who won point wise; <em>Ghost<\/em> was expensive but so were those loaded up bombers.<\/p>\n<p>Overall, it was a lot fun to play. Look forward to Wave 5 for Armada so we can try Phoenix Squadron in Armada.<\/p>\n<h3><\/h3>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Welcome to Rogue Squadron, pilot! In this series we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/rogue-squadron-phoenix-squadron-epic\/\" title=\"Rogue Squadron- Phoenix Squadron (Epic)\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":16,"featured_media":6952,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[183,1130],"tags":[338,1014,348,781,47,356,748,321],"class_list":["post-7321","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-rogue-squadron","category-x-wing-squadron","tag-a-wing","tag-cr90-corvette","tag-ghost","tag-phantom","tag-star-wars","tag-star-wars-rebels","tag-vcx-100","tag-x-wing-builds"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Rogue Squadron- Phoenix Squadron (Epic) - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.d20radio.com\/main\/rogue-squadron-phoenix-squadron-epic\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Rogue Squadron- Phoenix Squadron (Epic) - d20 Radio\" \/>\n<meta property=\"og:description\" content=\"Welcome to Rogue Squadron, pilot! In this series we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. 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