{"id":5547,"date":"2016-07-06T07:00:45","date_gmt":"2016-07-06T12:00:45","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=5547"},"modified":"2017-01-05T10:37:29","modified_gmt":"2017-01-05T16:37:29","slug":"rogue-squadron-lets-dance-imperial","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/rogue-squadron-lets-dance-imperial\/","title":{"rendered":"Rogue Squadron &#8211; Let&#8217;s Dance (Imperial Edition)"},"content":{"rendered":"<p><em>Welcome to Rogue Squadron, pilot! In this series we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. We give you the squad, what expansion pack all of the upgrades come from and then give you the low down on how best to fly it. Strap in and get ready to fly&#8230;<\/em><\/p>\n<h3>All Wings Report In<\/h3>\n<p><span style=\"font-weight: bold;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-1313\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/advanced-e1434647249704-300x219.jpg\" alt=\"advanced\" width=\"300\" height=\"219\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/advanced-e1434647249704-300x219.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/advanced-e1434647249704-1024x749.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/advanced-e1434647249704.jpg 1705w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>TIE Advanced &#8220;Juno Eclipse&#8221; \u00a0(Imperial Raider Expansion) (33 pts) (PS 8)<\/span><\/p>\n<p><em>When you reveal your maneuver, you may increase or decrease its speed by 1 (to a minimum of 1).<\/em><\/p>\n<ul>\n<li><strong>Title<\/strong>&#8211;<em> TIE\/x1<\/em>\u00a0<em>(Imperial Raider Expansion)<\/em>: Your upgrade bar gains the System\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-system\"><\/i>upgrade icon.\u00a0If you equip a System<i class=\"xwing-miniatures-font xwing-miniatures-font-system\"><\/i> upgrade, its squad point cost is reduced by 4 (to a minimum of 0).<\/li>\n<li><strong>System-<\/strong>\u00a0<em>Advanced Targeting Computer (Imperial Raider Expansion):\u00a0<\/em>When attacking with your primary weapon, if you have a target lock on the defender, you may add 1 Critical\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i> result to your roll. If you do, you cannot spend target locks during this attack.<\/li>\n<li><strong>Modification- <\/strong><em>Twin Ion Engine\u00a0Mk II<\/em><em>\u00a0(TIE Punisher Expansion)- <\/em>You may treat all\u00a0soft\u00a0bank maneuvers\u00a0as green maneuvers.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong> <em>Predator<\/em><em>\u00a0(Mist Hunter Expansion)<\/em>&#8211; When attacking, you may reroll 1 attack die. If the defender&#8217;s pilot skill value is &#8220;2&#8221; or lower, you may instead reroll up to 2 attack dice.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-1314\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/bomber1-e1434647283628-300x200.jpg\" alt=\"bomber\" width=\"300\" height=\"200\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/bomber1-e1434647283628-300x200.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/bomber1-e1434647283628-1024x682.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/bomber1-e1434647283628.jpg 1871w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>TIE Bomber\u00a0&#8220;Tomax Bren&#8221; \u00a0(TIE\u00a0Veterans\u00a0Expansion) (31 pts) (PS 8)<\/span><\/p>\n<p class=\"info-text\"><em>Once per round, after you discard an Elite Pilot Talent\u00a0Upgrade card, flip that card faceup.<\/em><\/p>\n<ul>\n<li><strong>Title<\/strong>&#8211;<em>\u00a0TIE Shuttle\u00a0<\/em><em>(TIE Veterans\u00a0Expansion)<\/em>: Your upgrade bar loses all torpedo<i class=\"xwing-miniatures-font xwing-miniatures-font-torpedo\"><\/i>, missile\u00a0and<i class=\"xwing-miniatures-font xwing-miniatures-font-bomb\"><\/i>\u00a0bomb upgrade icons and gains 2 Crew\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-crew\"><\/i>upgrade icons. You cannot equip a Crew\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-crew\"><\/i>Upgrade card that costs more than 4 squad points.<\/li>\n<li><strong>Crew-\u00a0<\/strong><em>Agent Kallus (Imperial Assault Carrier Expansion):\u00a0<\/em>At the start of the first round, choose 1 enemy small or large ship. When attacking or defending against that ship, you may change 1 of your Focus\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-focus\"><\/i>results to a<i class=\"xwing-miniatures-font xwing-miniatures-font-hit\"><\/i>\u00a0Hit or Evade\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-evade\"><\/i> result.<\/li>\n<li><strong>Crew-\u00a0<\/strong><em>Navigator (Lambda Shuttle Expansion):\u00a0<\/em>When you reveal a maneuver, you may rotate your dial to another maneuver with the same bearing.\u00a0You cannot rotate to a red maneuver if you have any stress tokens.<\/li>\n<li><strong>Elite Pilot Talent-\u00a0<\/strong><em>Lightning Reflexes<\/em><em>\u00a0(Kihraxz<\/em><em>\u00a0Expansion):<\/em> After you execute a white or green maneuver on your dial, you may discard this card to rotate your ship 180\u00b0. Then receive 1 stress token <strong>after<\/strong> the &#8220;Check Pilot Stress&#8221; step.<\/li>\n<li><b>Modification<\/b>&#8211;\u00a0<em>Twin Ion Engine Mk II\u00a0(TIE Punisher\u00a0Expansion): <\/em>You may treat all soft bank maneuvers as green maneuvers.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-1135\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/defender-e1433700940485-300x273.jpg\" alt=\"defender\" width=\"300\" height=\"273\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/defender-e1433700940485-300x273.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/defender-e1433700940485-1024x931.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/06\/defender-e1433700940485.jpg 1830w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>TIE Defender\u00a0&#8220;Countess Ryad&#8221; \u00a0(Imperial Veterans Expansion) (36 pts) (PS5)<\/span><\/p>\n<p class=\"info-text\"><em>When you reveal a Straight\u00a0 maneuver, you may treat it as a K-turn\u00a0 maneuver.<\/em><\/p>\n<ul>\n<li><strong>Elite Pilot Talent-\u00a0<\/strong><em> Push the Limits\u00a0(A-Wing\/Imperial Aces<\/em><em>\u00a0Expansion):\u00a0<\/em>Once per round, after you perform an action, you may perform 1 free action shown in your action bar.Then receive 1 stress token.<\/li>\n<li><strong>Title-\u00a0<\/strong><em>TIE\/x7 (Imperial Veterans Expansion):\u00a0<\/em>Your upgrade bar loses the Missile\u00a0and Cannon\u00a0upgrade icons.\u00a0After executing a 3-, 4-, or 5-speed maneuver, you may assign 1 evade token to your ship.<\/li>\n<li><strong>Modification- <\/strong><em>Twin Ion Engine Mk II\u00a0(TIE Punisher\u00a0Expansion): <\/em>You may treat all soft bank maneuvers as green maneuvers.<\/li>\n<\/ul>\n<h3>Lock S-Foils in Attack Position<\/h3>\n<p>Like many of the lists we write about, this one isn&#8217;t going to shake up the meta or likely win any regional championships. But that&#8217;s not what it&#8217;s about. This list is, pure and simple, about maneuvering. Each of the three ships has some ability to change its mind after laying down it&#8217;s maneuver dial.<\/p>\n<p>The inspiration for this list was wanting to toy with some of the things from Imperial Veterans. Triple Defenders will definitely be a thing but Tomax Bren is also going to see some play so I made this to combine him with the new Defender. PS8 and the ability to keep reusing some of the most useful EPT&#8217;s gives him a lot of options. Obviously, Crackshot is a choice you can&#8217;t go wrong with but I wanted to try something else.<\/p>\n<p>Enter Lightning Reflexes. It hardly sees any play\u00a0but has potential to really mess with people. Since Tomax can get more than one use out of it, and can combine it with Navigator, you suddenly have a very slippery TIE Bomber. Pick a direction, wait for all the low PS pilots to move and then Navigator to whatever speed works best. Then you can flip around and face the other way if you can catch someone unaware.<\/p>\n<p>Further aiding these shenanigans is the new Countess Ryad. She&#8217;s the\u00a0first TIE Defender to encourage the use of Push the Limits thanks to her ability. She has a total of fourteen potential green maneuvers, four of them being K-turns. With the combination of the title she can select a speed 3, 4 or 5 forward maneuver, decide on her turn if she wants to go straight or turn around, then get an Evade, Focus and Target Lock. You do not want to joust her.<\/p>\n<p>Rounding things out is one of the sadly under utilized TIE Advanced pilots, Juno Eclipse. She got a lot of press before the Raider dropped thanks to her ability. She has a built in Navigator that adds several very useful maneuvers to the lacking Advanced dial. Like the others she can change her mind once other ships have moved to find the best position to be in.<\/p>\n<p>The main strategy with this list is to be unpredictable.\u00a0Your opponent will have to think extra hard when trying to predict your movements. Utilize your ability to change your mind by choosing the less obvious maneuver and then tweaking it as necessary.<\/p>\n<h3>Variations<\/h3>\n<p>To maintain the slipperiness of this list there are not many changes you could make. You could switch out any two point crew for Agent Kallus. Juno&#8217;s EPT is also completely open. Outmaneuver would definitely fit the theme of this list. Push the Limits is also a possibility as with the TIE Mk II she has a fair amount of greens available.<\/p>\n<p>You could make Ryad a little bit less defensive by switching the title and adding in a cannon. In exchange for three points else where you could gain a tractor beam. This would allow you throw some ships around the board. It&#8217;s not ideal as Ryad shoots last so the rest of your ships wouldn&#8217;t benefit from the agility reduction. Ion Cannon would require a lot of reshuffling to make work.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Welcome to Rogue Squadron, pilot! In this series we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/rogue-squadron-lets-dance-imperial\/\" title=\"Rogue Squadron &#8211; Let&#8217;s Dance (Imperial Edition)\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":16,"featured_media":1135,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[183,1130],"tags":[64,828,401,827,682,321],"class_list":["post-5547","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-rogue-squadron","category-x-wing-squadron","tag-fantasy-flight-games","tag-imperial-veterans","tag-tie-advanced","tag-tie-bomber","tag-tie-defender","tag-x-wing-builds"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Rogue Squadron - Let&#039;s Dance (Imperial Edition) - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.d20radio.com\/main\/rogue-squadron-lets-dance-imperial\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Rogue Squadron - Let&#039;s Dance (Imperial Edition) - d20 Radio\" \/>\n<meta property=\"og:description\" content=\"Welcome to Rogue Squadron, pilot! 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