{"id":2932,"date":"2015-10-07T12:00:55","date_gmt":"2015-10-07T17:00:55","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=2932"},"modified":"2015-10-03T18:32:35","modified_gmt":"2015-10-03T23:32:35","slug":"dd-5e-the-tactician-fighter-battle-master","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/dd-5e-the-tactician-fighter-battle-master\/","title":{"rendered":"D&#038;D 5e &#8211; The Tactician (Fighter Battle Master)"},"content":{"rendered":"<p>I have always been a fan of the fighter, that classic class representing the heroes of many cultures. It has not always been easy playing the Fighter as often this class has been the victim of fickle edition changes and has known shame at the bottom end of online \u201cclass tier\u201d lists. Worry not, fellow fighters! In <em>5<sup>th<\/sup> Edition<\/em> you can proudly raise your sword on high and rejoice in our viability and flexibility.<\/p>\n<p>Today I give you Richard Gildenwood, a pre-generated Fighter 3 player character. I have called him a Tactician for his heavy focus on leadership and battlefield control. Inspiration has been taken mechanically from <em>4<sup>th<\/sup> Edition\u2019s<\/em> Warlord and <em>Pathfinder\u2019s<\/em> Tactician variant, among countless others. It also is a callback to <em>2<sup>nd<\/sup> Edition<\/em>\u2019s assumption that fighters are leaders, and would eventually grow their own following.<\/p>\n<p>&#8211;<\/p>\n<p><strong>Richard Gildenwood, Tactician<\/strong><\/p>\n<p>Lawful Good Human Fighter (Battle master) 3<\/p>\n<p><strong>Armor Class <\/strong>19<\/p>\n<p><strong>Hit Points <\/strong>25<\/p>\n<p><strong>Speed<\/strong> 30 ft<\/p>\n<p><strong>Str <\/strong>16 <strong>Dex <\/strong>13<strong> Con<\/strong> 12<strong> Int <\/strong>10<strong> Wis <\/strong>10<strong> Cha <\/strong>14<\/p>\n<p><strong>Saving Throws <\/strong>Str +5, Con +3<\/p>\n<p><strong>Skills <\/strong>Athletics +5, History +2, Intimidation +4, Perception +2, Persuasion +4<\/p>\n<p><strong>Senses<\/strong> passive Perception 12<\/p>\n<p><strong>Languages<\/strong> Common, (player\u2019s choice)<\/p>\n<p><strong>Proficiency Bonus <\/strong>+2<\/p>\n<p><strong>Proficiencies<\/strong> all armor, shields, simple weapons, martial weapons, dragonchess set<\/p>\n<p><strong>Feats <\/strong>Inspiring Leader (PHB 167)<\/p>\n<p><strong>Class Abilities<\/strong> Defense Fighting Style (+1 AC in armor), Second Wind, Action Surge, Combat Superiority (Maneuvers: <em>Commander\u2019s Strike, Maneuvering Attack, Rally<\/em>; Superiority Dice 4d8; Saving Throw 13), Student of War (proficiency in one artisan\u2019s tools of choice, recommend smith\u2019s or cartographer\u2019s)<\/p>\n<p><strong>Attacks<\/strong><\/p>\n<p>Longsword +5 (1d8+3) slashing, or (1d10+3) if used two handed<\/p>\n<p>Hand crossbow +3 (1d6+1) piercing<\/p>\n<p><strong>Equipment<\/strong> chainmail, longsword, shield, hand crossbow and 20 bolts, (dungeoneer\u2019s pack or explorer\u2019s pack), set of fine clothes, a signet ring, a scroll of pedigree, 25 gp<\/p>\n<p><strong>Background<\/strong> Noble (Position of Privilege)<\/p>\n<p>&#8211;<\/p>\n<p><strong>Design Comments<\/strong><\/p>\n<p>This character is built using the point buy, human variant trait, and feat variant rules. While these are considered variants by the strictest reading of the rules, I feel as though most Dungeon Masters would take no issue with their use.<\/p>\n<p>With solid Armor Class and reasonable melee damage right off the bat, this tactician belongs in melee combat as a front line leader. Players of the previous edition\u2019s Warlord class will find the character\u2019s play style familiar. Make good friends of the party\u2019s weapon wielding damage dealers -whether they are barbarians, other fighters, rangers, rogues, or whatever the case may be &#8211; as ultimately the tactician fights with the party as his weapon and not simply his sword.<\/p>\n<p>Exact tactics will vary depending on party composition and type of foes faced, but here are some basics. Use <em>maneuvering attack<\/em> to get your party members into advantage positions, perhaps to complete a flank or to help keep archers in the rear. Don\u2019t forget to add your superiority die to the damage of this ability. Look for opportunities to forgo your attack by using <em>commander\u2019s strike<\/em> in favour of a more devastating strike from a dedicated damage dealer. Finally, steel your party\u2019s resolve with use of the Inspiring Leader feat between short rests, and with timely use of <em>rally<\/em> in combat.<\/p>\n<p>These abilities are scarce resources, however, so it will be important to make judicious use of your four superiority dice per short rest. When not using maneuvers, rely on your good AC and reliable melee ability to bolster the front line. This character build is not particularly complex so you can focus your energy on monitoring and influencing the battle, both with effective use of maneuvers and by taking a coordinating and leadership role beyond the mechanics of the game. Is everyone in the right position to excel? Is the party overlooking something? What is the biggest threat? These are some of the questions that a tactician asks themselves in battle.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>I have always been a fan of the fighter, that classic class representing the heroes of many cultures. It has not always been easy playing <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/dd-5e-the-tactician-fighter-battle-master\/\" title=\"D&#038;D 5e &#8211; The Tactician (Fighter Battle Master)\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[283],"tags":[165,369,494,146,156,26,387],"class_list":["post-2932","post","type-post","status-publish","format-standard","hentry","category-character-stats","tag-dd","tag-dungeons-and-dragons","tag-pregens","tag-roleplaying","tag-roleplaying-games","tag-rpg","tag-wotc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>D&amp;D 5e - The Tactician (Fighter Battle Master) - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.d20radio.com\/main\/dd-5e-the-tactician-fighter-battle-master\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"D&amp;D 5e - The Tactician (Fighter Battle Master) - d20 Radio\" \/>\n<meta property=\"og:description\" content=\"I have always been a fan of the fighter, that classic class representing the heroes of many cultures. 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Chris\u2019 unofficial Star Wars RPG blog ran weekly on d20radio.com for the past three years. He has written for Rusted Iron Games, Raging Swan Press, and most recently Fantasy Flight Games\u2019 Star Wars RPG. Chris is currently pursuing a Master of Arts in Political Science. 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