{"id":25904,"date":"2021-12-23T07:00:15","date_gmt":"2021-12-23T13:00:15","guid":{"rendered":"https:\/\/www.d20radio.com\/main\/?p=25904"},"modified":"2021-12-02T07:30:31","modified_gmt":"2021-12-02T13:30:31","slug":"salvage-union-an-interview-with-panayiotis-lines-and-aled-lawlor-leyline-press","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/salvage-union-an-interview-with-panayiotis-lines-and-aled-lawlor-leyline-press\/","title":{"rendered":"Salvage Union: An Interview With Panayiotis Lines and Aled Lawlor (Leyline Press)"},"content":{"rendered":"<p>I started corresponding with Panayiotis Lines during his time with Modiphius Entertainment. Now that he\u2019s running his own company along with Aled Lawlor, I wanted to catch up with him. With their upcoming post-apocalypse mech pilot RPG, <a href=\"https:\/\/www.kickstarter.com\/projects\/leyline-press\/salvage-union\" target=\"_blank\" rel=\"noopener\"><i>Salvage Union<\/i><\/a>, headed to Kickstarter, it is an opportune time.<\/p>\n<hr \/>\n<p><b>EGG EMBRY (EGG): Thanks for letting me ask you questions about your newest Kickstarter. What is <\/b><a href=\"https:\/\/www.kickstarter.com\/projects\/leyline-press\/salvage-union\" target=\"_blank\" rel=\"noopener\"><i><b>Salvage Union<\/b><\/i><\/a><b>? <\/b><\/p>\n<p><b>PANAYIOTIS LINES (PANAYIOTIS)<\/b>: Thanks for the interview. <a href=\"https:\/\/www.kickstarter.com\/projects\/leyline-press\/salvage-union\" target=\"_blank\" rel=\"noopener\"><i>Salvage Union<\/i><\/a> is a tabletop roleplaying game where you play as Salvager Pilots controlling huge, scrappy mecha and using them to scour a post-apocalyptic world for survival.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: Your characters are piloting mechs in the post-apocalypse? How long after the apocalypse is this set? How does the apocalypse tie into the story? <\/b><\/p>\n<p><b><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-25905 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher-300x225.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher-1024x768.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher-768x576.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher-1536x1152.jpg 1536w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher-678x509.jpg 678w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher-326x245.jpg 326w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher-80x60.jpg 80w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Gopher.jpg 1672w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>PANAYIOTIS<\/b>: The apocalypse is far away enough that a new society and way of life has been built and some hope exists to rebuild. We don\u2019t want to get too specific as we want players to feel encouraged to make their own adventures within the setting without worrying too much about getting lore correct. The post-apocalyptic setting also fits the games take on the mecha genre. In <i>Salvage Union<\/i> you don\u2019t play with sleek, powerful, high tech mecha but instead control scrappy mech\u2019s built from industrial salvage and jury rigged with all manner of things from extra rigging arms to devastating railguns. To do this you need to constantly be out in the wastes salvaging.<\/p>\n<p><b>A<\/b><b>LED LAWLOR<\/b><b> <\/b><b>(<\/b><b>ALED<\/b><b>)<\/b>: Yeah, the idea is that all these sleek high tech mechs exist but they\u2019re the domain of the big corpos who live in their insular arcologies. You\u2019d be lucky to get a bit of kit from them here and there but the game is played on the fringes of that society so you have to take what you can get and go from there.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: This project is powered by the <i>Quest RPG<\/i>. What is that? <\/b><\/p>\n<p><b>PANAYIOTIS<\/b>: We wanted to create a mech RPG that was a lot simpler and easy to get into than similar games out there. <i>Quest<\/i> provided a surprisingly robust chassis to craft a mech game around. It\u2019s core d20 variable resolution mechanic can emulate some of the bombastic action within a mech game such as blowing up arms or flanking a foe and hitting them in their rear armour, without having to go too into rules detail about how that works.<\/p>\n<p><i>Quest<\/i> doesn\u2019t have any core character attributes and most of the customisation comes from your character abilities. These abilities are really powerful and produce flashy and exciting effects within the game. If you tie those abilities to specific mech parts then you get a really interesting mech \u2018crafting\u2019 framework without again being too bogged down in details.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: This uses a d20 engine, but isn\u2019t a D&amp;D style project, correct? <\/b><\/p>\n<p><b><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/QS-Table-Spread--scaled.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-25902 alignleft\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/QS-Table-Spread--300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/QS-Table-Spread--300x225.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/QS-Table-Spread--1024x768.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/QS-Table-Spread--768x576.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/QS-Table-Spread--1536x1152.jpg 1536w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>PANAYIOTIS<\/b>: Correct, <i>Quest<\/i> does use a d20 as it\u2019s only dice and <i>Salvage Union<\/i> is designed with the same mechanic, but that shouldn\u2019t be confused with the \u2018d20\u2019 system by Wizards of the Coast, which is entirely different despite both using a d20.<\/p>\n<p><b>ALED<\/b>: It\u2019s super simple, really the dice roll is there to create interesting situations as opposed to being used as a skill check.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: This game features mechs, but it doesn\u2019t get deep in the weeds with a complex engine. How do you combine a tech-centric RPG with the rules lite design aesthetic? <\/b><\/p>\n<p><b>PANAYIOTIS<\/b>: The real meat of the crunch for the game is intended to be within the downtime. Once your group returns to your union crawler, which is like a huge walking home base, you can refit your mechs with salvage that you find in the wasteland. We do go a bit noodly with this, for example if you want to build a laser you have to find optical glass, wiring loom and circuitry to piece it together. This allows players to have that \u2018crunch\u2019 but do so likely during \u2018downtime\u2019 sessions or in between sessions. The core of playing the game itself however is lite and simple albeit with a lot of flexibility.<\/p>\n<p><b>ALED<\/b>: We also tried to create interesting tensions between the different systems, sort of like a Magic the Gathering approach so when you build your mech you can find nice synergies between different bits of equipment so in specific situations you can combo as it were. It also means there isn\u2019t ever really a guaranteed thing as almost everything has a counter of some kind.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: Will this just be a core rulebook or will their be adventures and a campaign setting with this Kickstarter? <\/b><\/p>\n<p><b><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-scaled.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-25900 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-300x225.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-1024x768.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-768x576.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-1536x1152.jpg 1536w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-2048x1536.jpg 2048w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-678x509.jpg 678w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-326x245.jpg 326w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Intro-Spread-80x60.jpg 80w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>PANAYIOTIS<\/b>: We\u2019re planning lots more beyond the core book. We have adventures planned and we\u2019ve even got a couple of great writers on board Virginia Page (<i>Star Trek Adventures, John Carter of Mars<\/i>) and ENnie Award winner Diogo Nogueira (<i>Halls of the Blood King, Sharp Swords &amp; Sinister Spells<\/i>). We also have ideas for an expansion book. That being said the core book will contain everything you need to play, including an adventure.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: Who is working on this project with you? <\/b><\/p>\n<p><b>PANAYIOTIS<\/b>: We\u2019ve got a great team on board. Leyline Press which is a company I founded with Aled Lawlor are behind the core of the project. We have some fantastic artists including Hamish Frater who did the gorgeous banner art, as well as Francesco Silva who did a lot of our character art and Alex Connolly who did the mech art.<\/p>\n<p>We\u2019ve also as mentioned got Virginia Page and Diogo Nugueira on board and we\u2019re currently in talks with various other writers, artists and editors in the industry which we can\u2019t say too much about now but are really excited to potentially be working with on this.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: Where did the idea for this come from?<\/b><\/p>\n<p><b><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Cover.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-25906 alignleft\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Cover-300x220.jpg\" alt=\"\" width=\"300\" height=\"220\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Cover-300x220.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Cover-1024x751.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Cover-768x564.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Cover-1536x1127.jpg 1536w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Cover-80x60.jpg 80w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-Quickstart-Cover.jpg 1690w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>PANAYIOTIS<\/b>: As with many tabletop and creative projects the idea was swimming around for some time and in various different forms. Aled along with his friend Mal came up with a lot of the initial concept of the world and lore as well as the first designs of the game, which played out more as a wargame than a roleplaying game. Aled and I then took it through a development process and we happily settled on what we have today.<\/p>\n<p><b>ALED<\/b>: Yeah it was initially going to be a tabletop miniatures game years ago, but once I\u2019d had some experience working on miniatures games and realised how expensive they were to bring to market that got swiftly put to the side! I actually feel it\u2019s much better now in the way and ironically more like the game I\u2019d wanted to make to begin with.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: Beyond <i>Salvage Union<\/i>, what else are you working on? <\/b><\/p>\n<p><b>PANAYIOTIS<\/b>: Leyline Press has a lot going on right now. We make a monthly <i>Old School Essentials<\/i> riso printed module which you can get via our <a href=\"https:\/\/www.patreon.com\/leylinepress\" target=\"_blank\" rel=\"noopener\">Patreon<\/a>.<\/p>\n<p>We\u2019ve just successfully kickstarted <i>Andromeda<\/i> a module for <i>Mothership<\/i> that glows under UV light, which we\u2019re close to fulfilling for backers. We\u2019ve also got some exciting projects planned for next year though the core of our focus in the new year is going to be <i>Salvage Union<\/i>.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: Thanks for talking with me. Where can fans learn more about this project? <\/b><\/p>\n<p><b>PANAYIOTIS<\/b>: Great to chat!<\/p>\n<p><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-25907 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-300x169.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-768x432.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union-678x381.jpg 678w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/11\/Salvage-Union.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>You can follow the Kickstarter page <a href=\"https:\/\/www.kickstarter.com\/projects\/leyline-press\/salvage-union\" target=\"_blank\" rel=\"noopener\">here<\/a>. You can also visit our website <a href=\"https:\/\/leyline.press\/\" target=\"_blank\" rel=\"noopener\">here<\/a> where you\u2019ll find blogs and some updates on the project. You can also sign up to our newsletter. All sign ups will get a free copy of the Salvage Union Quickstart PDF when it\u2019s released soon.<\/p>\n<p>&nbsp;<\/p>\n<h2><a href=\"https:\/\/www.kickstarter.com\/projects\/leyline-press\/salvage-union\" target=\"_blank\" rel=\"noopener\">Salvage Union<\/a> from Leyline Press<\/h2>\n<p>\u201c<i>Salvage Union<\/i> is a post-apocalyptic Mech tabletop roleplaying game powered by the <i>Quest RPG<\/i>.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>I started corresponding with Panayiotis Lines during his time with Modiphius Entertainment. Now that he\u2019s running his own company along with Aled Lawlor, I wanted <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/salvage-union-an-interview-with-panayiotis-lines-and-aled-lawlor-leyline-press\/\" title=\"Salvage Union: An Interview With Panayiotis Lines and Aled Lawlor (Leyline Press)\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":1602,"featured_media":25907,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[172,292],"tags":[293,3407,3406],"class_list":["post-25904","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interrogation-droid","category-kickstarter-korner","tag-kickstarter","tag-leyline-press","tag-salvage-union"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Salvage Union: An Interview With Panayiotis Lines and Aled Lawlor (Leyline Press) - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.d20radio.com\/main\/salvage-union-an-interview-with-panayiotis-lines-and-aled-lawlor-leyline-press\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Salvage Union: An Interview With Panayiotis Lines and Aled Lawlor (Leyline Press) - d20 Radio\" \/>\n<meta property=\"og:description\" content=\"I started corresponding with Panayiotis Lines during his time with Modiphius Entertainment. 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