{"id":24739,"date":"2021-09-15T07:00:46","date_gmt":"2021-09-15T12:00:46","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=24739"},"modified":"2021-08-24T20:39:25","modified_gmt":"2021-08-25T01:39:25","slug":"rogue-squadron-jedi-helpers","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/rogue-squadron-jedi-helpers\/","title":{"rendered":"Rogue Squadron- Jedi Helpers"},"content":{"rendered":"<p><em>Welcome to Rogue Squadron, pilot! In this series, we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. We give you the squad, what expansion pack all of the upgrades come from and then give you the lowdown on how best to fly it. Strap in and get ready to fly.<\/em><\/p>\n<hr \/>\n<h3><a href=\"https:\/\/raithos.github.io\/?f=Scum%20and%20Villainy&amp;d=v8ZsZ200Z458X120WW137W234WWW339Y474XWW71WW107W236WY85XW138WWWW339WW236Y144XW137WWW339WWW&amp;sn=Weapons%20Package&amp;obs=\">All Wings Report In (Extended<\/a>)<\/h3>\n<p><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-23043\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/vwing-scaled-e1607109627451-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/vwing-scaled-e1607109627451-300x300.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/vwing-scaled-e1607109627451-150x150.jpg 150w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/vwing-scaled-e1607109627451-768x768.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/vwing-scaled-e1607109627451.jpg 851w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>Nimbus Class V-Wing\u00a0 &#8220;Wilhuff Tarkin&#8221; (39 pts) (I3)<\/strong><\/p>\n<p><em>During the System Phase, you may choose an object that you have locked at range 1-3. Another friendly ship at range 1-3 may acquire a lock on that object.<\/em><\/p>\n<p><strong>Twin Ion Engines:<\/strong>\u00a0Ignore the &#8220;TIE&#8221; ship restriction on upgrade cards.<\/p>\n<ul>\n<li><strong>Astromech- <\/strong><em>R3 Astromech<\/em>\n<ul>\n<li>You can maintain up to 2 locks. Each lock must be on a different object.<\/li>\n<li>After you perform a Lock<i class=\"xwing-miniatures-font xwing-miniatures-font-lock\"><\/i>\u00a0action, you may acquire a lock.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Configuration &#8211; <\/strong><em>Alpha-3E &#8220;Esk&#8221;<\/em>\n<ul>\n<li>Charges: 2 Reoccurring<\/li>\n<li>While you perform a primary attack, before rolling attack dice, you may spend 2 charges. If you do, your Crit<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i>\u00a0results inflict ion tokens instead of damage.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Talent &#8211; <\/strong><em>Marksmanship<\/em>\n<ul>\n<li>While you perform an attack, if the defender is in your Bullseye<i class=\"xwing-miniatures-font xwing-miniatures-font-bullseyearc\"><\/i>, you may change 1 Hit<i class=\"xwing-miniatures-font xwing-miniatures-font-hit\"><\/i> result to a Crit<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i>\u00a0result.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Nimbus Class V-Wing\u00a0 &#8220;Klick&#8221; (37 pts) (I4)<\/strong><\/p>\n<p><em>While a ship that you have locked at range 1-3 defends or performs an attack, you may spend 1 Charge\u00a0to prevent range bonuses from being applied.<\/em><\/p>\n<p><strong>Twin Ion Engines:<\/strong>\u00a0Ignore the &#8220;TIE&#8221; ship restriction on upgrade cards.<\/p>\n<ul>\n<li><strong>Astromech- <\/strong><em>R3 Astromech<\/em>\n<ul>\n<li>You can maintain up to 2 locks. Each lock must be on a different object.<\/li>\n<li>After you perform a Lock<i class=\"xwing-miniatures-font xwing-miniatures-font-lock\"><\/i>\u00a0action, you may acquire a lock.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Configuration &#8211; <\/strong><em>Alpha-3E &#8220;Esk&#8221;<\/em>\n<ul>\n<li>Charges: 2 Reoccurring<\/li>\n<li>While you perform a primary attack, before rolling attack dice, you may spend 2 charges. If you do, your Crit<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i>\u00a0results inflict ion tokens instead of damage.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Talent &#8211; <\/strong><em>Marksmanship<\/em>\n<ul>\n<li>While you perform an attack, if the defender is in your Bullseye<i class=\"xwing-miniatures-font xwing-miniatures-font-bullseyearc\"><\/i>, you may change 1 Hit<i class=\"xwing-miniatures-font xwing-miniatures-font-hit\"><\/i> result to a Crit<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i>\u00a0result.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-23033\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/eta2-scaled-e1607109904382-300x224.jpg\" alt=\"\" width=\"300\" height=\"224\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/eta2-scaled-e1607109904382-300x224.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/eta2-scaled-e1607109904382-678x509.jpg 678w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/eta2-scaled-e1607109904382-326x245.jpg 326w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/eta2-scaled-e1607109904382-80x60.jpg 80w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2020\/12\/eta2-scaled-e1607109904382.jpg 736w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>Eta-2 Actis &#8220;Obi-Wan Kenobi&#8221; (57 pts) (I5)<\/strong><\/p>\n<p><em>After you or a friendly\u00a0<b>Anakin Skywalker<\/b> at range 0-3 executes a maneuver, if there are more enemy ships than other friendly ships at range 0-1 of that ship, you may spend 1 Force. If you do, that ship gains 1 focus token.<\/em><\/p>\n<p><strong>Intuitive Controls:<\/strong> During the System Phase, you may perform a purple Boost<i class=\"xwing-miniatures-font xwing-miniatures-font-barrelroll\"><\/i> or purple Barrel Roll<i class=\"xwing-miniatures-font xwing-miniatures-font-boost\"><\/i>\u00a0action<\/p>\n<ul>\n<li><b>Cannon &#8211;<\/b>\u00a0<em>Ion Cannon<\/em>\n<ul>\n<li>Forward Arc Attack: 3<\/li>\n<li>If this attack hits, spend 1 Hit or Crit<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i> result to cause the defender to suffer 1 damage. All remaining Hit<i class=\"xwing-miniatures-font xwing-miniatures-font-hit\"><\/i>\/Crit<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i>\u00a0results inflict ion tokens instead of damage.<\/li>\n<\/ul>\n<\/li>\n<li><b>Force &#8211;\u00a0<\/b><em>Patience<\/em>\n<ul>\n<li>At the start of the Engagement Phase, if there is an enemy ship in your Forward<i class=\"xwing-miniatures-font xwing-miniatures-font-frontarc\"><\/i>, you may gain 1 deplete token to recover 1 Force<i class=\"xwing-miniatures-font xwing-miniatures-font-forcecharge\"><\/i>.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Eta-2 Actis &#8220;Anakin Skywalker&#8221; (67 pts) (I6)<\/strong><\/p>\n<p><em>After you or a friendly\u00a0<b>Obi-Wan Kenobi<\/b> ship at range 0-3 executes a maneuver, if there are more enemy ships than other friendly ships at range 0-1 of that ship, you may spend 1 Force. If you do, that ship removes 1 red token of your choice.<\/em><\/p>\n<p><strong>Intuitive Controls:<\/strong> During the System Phase, you may perform a purple Boost<i class=\"xwing-miniatures-font xwing-miniatures-font-barrelroll\"><\/i> or purple Barrel Roll<i class=\"xwing-miniatures-font xwing-miniatures-font-boost\"><\/i>\u00a0action<\/p>\n<ul>\n<li><b>Cannon &#8211;<\/b>\u00a0<em>Ion Cannon<\/em>\n<ul>\n<li>Forward Arc Attack: 3<\/li>\n<li>If this attack hits, spend 1 Hit or Crit<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i> result to cause the defender to suffer 1 damage. All remaining Hit<i class=\"xwing-miniatures-font xwing-miniatures-font-hit\"><\/i>\/Crit<i class=\"xwing-miniatures-font xwing-miniatures-font-crit\"><\/i>\u00a0results inflict ion tokens instead of damage.<\/li>\n<\/ul>\n<\/li>\n<li><b>Force &#8211;\u00a0<\/b><em>Sense<\/em>\n<ul>\n<li>During the System Phase, you may choose 1 ship at range 0-1 and look at its dial. If you spend 1 Force<i class=\"xwing-miniatures-font xwing-miniatures-font-forcecharge\"><\/i>, you may choose a ship at range 0-3 instead.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<hr \/>\n<h3>Lock S-Foils in Attack Position<\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-25083\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/09\/JEDIHELPERS-scaled-e1629738680150-300x215.jpg\" alt=\"\" width=\"300\" height=\"215\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/09\/JEDIHELPERS-scaled-e1629738680150-300x215.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/09\/JEDIHELPERS-scaled-e1629738680150-1024x734.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/09\/JEDIHELPERS-scaled-e1629738680150-768x550.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/09\/JEDIHELPERS-scaled-e1629738680150.jpg 1446w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>Klick and Tarkin serve as Jedi support ships. But instead of being in clunky medium bases, like LAAT&#8217;s or ARC&#8217;s, they are in nimble V-Wings. This helps them be where they can be the most useful. As both of their abilities work at range 3, they can still help while remaining far enough away to not interfere with Obi-wan and Anakin&#8217;s abilities.<\/p>\n<p>Tarkin hands out Locks to the Jedi, who hate using a Force to Lock. He can&#8217;t do it on the first round of the engagement but once he&#8217;s gotten someone locked, with R3 he&#8217;ll get a second potential target. This gives you some choices as to targets for you Jedi.\u00a0Klick works to give the Jedi some protection at range 1 from getting shot or helps their range three shot actually connect. Likewise, he&#8217;s got an R3 to spread out who to use his ability against.<\/p>\n<p>All of the ships have some ion potential. This gives you a lot of tactical flexibility as everyone hates to get ioned.<\/p>\n<hr \/>\n<h3>Variations<\/h3>\n<p>The R3 Astromechs are the most beneficial to the squad but beyond that, the remaining 23pts are flexible. You can load the Jedi up with some droids or talents. Give the V-Wings some bombs instead with &#8220;Besh.&#8221; Switch out the cannons on the Jedi, Give them a shield to start the fight with and R2-D2 to recover it with. Chopper is always fun on these two.<\/p>\n<hr \/>\n<p><a href=\"https:\/\/www.patreon.com\/d20radio\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-16290 size-medium\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/01\/patreon-300x93.png\" alt=\"\" width=\"300\" height=\"93\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/01\/patreon-300x93.png 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/01\/patreon.png 402w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<figure id=\"attachment_16289\" aria-describedby=\"caption-attachment-16289\" style=\"width: 150px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/discord.gg\/UXV3s5Z\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-16289 size-thumbnail\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/01\/discord-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/01\/discord-150x150.png 150w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/01\/discord.png 256w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/a><figcaption id=\"caption-attachment-16289\" class=\"wp-caption-text\"><a href=\"https:\/\/discord.gg\/UXV3s5Z\">Discuss this article on Discord!<\/a><\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Welcome to Rogue Squadron, pilot! In this series, we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/rogue-squadron-jedi-helpers\/\" title=\"Rogue Squadron- Jedi Helpers\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":16,"featured_media":25083,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[183,1848,1130],"tags":[705,3103,3291,2362,2000,3292],"class_list":["post-24739","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-rogue-squadron","category-x-wing-2-0-review","category-x-wing-squadron","tag-anakin-skywalker","tag-eta-2-actis","tag-nimbus-class-v-wing","tag-obi-wan-kenobi","tag-republic","tag-v-wing"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Rogue Squadron- Jedi Helpers - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.d20radio.com\/main\/rogue-squadron-jedi-helpers\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Rogue Squadron- Jedi Helpers - d20 Radio\" \/>\n<meta property=\"og:description\" content=\"Welcome to Rogue Squadron, pilot! In this series, we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. 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