{"id":23854,"date":"2021-06-10T07:00:15","date_gmt":"2021-06-10T12:00:15","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=23854"},"modified":"2021-04-28T07:58:52","modified_gmt":"2021-04-28T12:58:52","slug":"druids-secrets-of-the-primal-circle-part-2-an-interview-with-shamus-williams-home-brewed-games","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/druids-secrets-of-the-primal-circle-part-2-an-interview-with-shamus-williams-home-brewed-games\/","title":{"rendered":"Druids: Secrets of the Primal Circle Part 2: An Interview With Shamus Williams (Home Brewed Games)"},"content":{"rendered":"<p>In the <a href=\"https:\/\/www.d20radio.com\/main\/druids-secrets-of-the-primal-circle-an-interview-with-matthew-yarro-home-brewed-games\" target=\"_blank\" rel=\"noopener\">first interview<\/a>, I talked with Matthew Yarro of Home Brewed Games about this Dungeons &amp; Dragons Fifth Edition project, <b> <span style=\"font-weight: 400;\"> <a href=\"https:\/\/www.kickstarter.com\/projects\/druid-secrets\/5e-druids-secrets-of-the-primal-order\" target=\"_blank\" rel=\"noopener\"><em>Druids: Secrets of the Primal Circle<\/em><\/a><\/span><\/b>. In this interview, I talk with Shamus Williams about the project, its mechanics, and why he joined in to help make this project happen.<\/p>\n<hr \/>\n<p><b>EGG: An entire book focused on Druids for 5e. Let\u2019s break down <span style=\"font-weight: 400;\"> <a href=\"https:\/\/www.kickstarter.com\/projects\/druid-secrets\/5e-druids-secrets-of-the-primal-order\" target=\"_blank\" rel=\"noopener\"><em>Druids: Secrets of the Primal Circle<\/em><\/a><\/span>, what archetypes are you offering?<\/b><\/p>\n<p><span style=\"font-weight: 400;\"><strong>SHAMUS WILLIAMS (SHAMUS)<\/strong>: As Matt mentioned [in <a href=\"https:\/\/www.d20radio.com\/main\/druids-secrets-of-the-primal-circle-an-interview-with-matthew-yarro-home-brewed-games\" target=\"_blank\" rel=\"noopener\">his interview<\/a>], <\/span><span style=\"font-weight: 400;\">there are plenty of character options in the book. We have 10 new druid archetypes, one new ranger archetype, and a new class\u2026 with 14 archetypes of its own! The new druid circles focus on one aspect of the class and really give a player the opportunity to dive deep into that part of playing a druid. I\u2019ll give some examples here:<\/span><\/p>\n<ul>\n<li><span style=\"font-weight: 400;\"> \u00a0 Circle of the Primal Guardian. Do you miss having a companion as a druid? This subclass allows you to have an elemental, animal-like ally that grows with you as you advance in levels.<\/span><\/li>\n<li><span style=\"font-weight: 400;\"> \u00a0 Circle of Shadow. These druids accept the dark ecology of the Shadow World (our OGL version of Shadowfell) as their own natural protectorate. While the concept is alien to most, shadow druids see their path as perfectly natural in its own way.<\/span><\/li>\n<li><span style=\"font-weight: 400;\"> \u00a0 Circle of Elements. These druids dedicate their lives to understanding the elements in their purest form \u2013 the Elemental Planes.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">There are more, but I don\u2019t want to give away everything. If you ever wanted to focus on druidic magic, or non-combat features, or becoming an anthropomorphic druid, or on breaking the traditional druid mold entirely, there\u2019s an archetype for you.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The new Dire Druid class turned out surprisingly well, I think. I admit I was against it in the beginning. I\u2019m actually not a fan of creating new classes. I think a new class presents far more opportunity to cause imbalance in the game than if you create a new subclass. To avoid those problems, I advocated for making druid subclasses that filled the Dire Druid\u2019s role, but Matt insisted the new class was worth the work. So, I poured effort and many hours into balancing the Dire Druid and its subclasses mechanically. In the end, I have to agree Matt was right \u2013 it does belong in the book. It turned out to be a great class, but not just for mechanical reasons. Dire Druid lore provides, right from the outset, the kind of direction the other classes have, and the kind of lore-driven direction the druid was missing up till now.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23860 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Dire-Druid-Layout-Preview-300x194.jpg\" alt=\"\" width=\"300\" height=\"194\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Dire-Druid-Layout-Preview-300x194.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Dire-Druid-Layout-Preview-1024x662.jpg 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Dire-Druid-Layout-Preview-768x496.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Dire-Druid-Layout-Preview.jpg 1198w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><b>EGG: To many, shapeshifting is the core of the Druid class, what options are you offering to the players that just want more cool shape changing options?<\/b><\/p>\n<p><span style=\"font-weight: 400;\"><strong>SHAMUS<\/strong>: As we worked through the material, I knew that the moon druid is meant to be the pinnacle of Wild Shape, and that subclass has a distinct niche in the game. I was careful not to infringe on that territory, but we wanted to provide new options for players nonetheless. As <a href=\"https:\/\/www.d20radio.com\/main\/druids-secrets-of-the-primal-circle-an-interview-with-matthew-yarro-home-brewed-games\" target=\"_blank\" rel=\"noopener\">Matt pointed out<\/a>, perhaps the most unique addition to the Wild Shape feature comes through the Circle of Bloodlines. While changelings and wizards with a polymorph spell can look like a different race, Bloodline druids actually become the other race.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Druids of the Circle of Shadow have an alternative to Wild Shape. Instead of transforming into a beast, they shroud themselves in energy from the Shadow World, assuming a dark, menacing countenance that is appropriate for the dark plane they call home.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Another new addition to shapeshifting comes from the Dire Druid class. As they gain levels, they take on traits of their chosen animal, essentially permanently transforming into a humanoid-beast hybrid with the best features of both. I think players will be pleased with the new options.<\/span><\/p>\n<p><b>EGG: What kinds of druid-specific monsters are you creating?<\/b><\/p>\n<p><span style=\"font-weight: 400;\"><strong>SHAMUS<\/strong>: To me, the most interesting enemies are the Shadow Court, the Gloomstar Council, and Dhurge, which are all intertwined as one vast enemy. When I design adventures, I do so from the top down, deciding what the antagonist\u2019s plans are and what resources are available. How the players deal with the situation is up to them, of course. So, having a large-scale antagonist with multiple organizational levels and numerous opponents for all tiers of play makes designing a full campaign easy. The conflict has already been established, all players need is to encounter these villains and you can have as many sessions of adventure as you like.<\/span><\/p>\n<p><b>EGG: It\u2019s over 200 pages of GM resources and player options. How much of the book is for the GM versus how much is for the players?<\/b><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23863 alignleft\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Gnargle-Preview-300x261.png\" alt=\"\" width=\"300\" height=\"261\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Gnargle-Preview-300x261.png 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Gnargle-Preview-1024x891.png 1024w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Gnargle-Preview-768x668.png 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Gnargle-Preview-1536x1337.png 1536w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Gnargle-Preview-2048x1783.png 2048w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><span style=\"font-weight: 400;\"><strong>SHAMUS<\/strong>: There\u2019s a lot of overlap between what players use and what GMs use. We know players will be interested in the class and subclass options, while GMs will make use of the bestiary. Then, for example, there are spells, which can be used by both players and GMs. The lore of the Netherelm may seem more appropriate for GMs, but if PCs begin traveling there, the players will likely want to know more about it. The rules for eldritch foraging (i.e., searching out quasi-magical materials in nature) will be of interest to players as a way of augmenting their character, and to GMs who want to upgrade antagonists or provide new, unique rewards.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The organizational structure of druid Councils can be a tool for both players and GMs, since they will collaborate to create the story of the campaign. Players who are interested in pursuing advancement in the Council will want to understand what rewards that brings and how they go about increasing their reputation. At the same time, GMs will want to know who\u2019s in charge of a Council, who will interact with the PCs, and who can provide services or information. So, several sections of the book offer useful material regardless of which side of the game table you occupy.<\/span><\/p>\n<p><b>EGG: With all of the possibilities in the world of D&amp;D, what inspired you to choose druids as the subject matter for this book?<\/b><\/p>\n<p><span style=\"font-weight: 400;\"><strong>SHAMUS<\/strong>: The concept for this book was Matt\u2019s brainchild, for sure. As luck would have it, when we began working together, I had already been developing a setting to publish on DM\u2019s Guild in which druids played a significant role. So, the wheels in my mind were already turning regarding druids, and that mindset transferred naturally to this project.<\/span><\/p>\n<p><b>EGG: Who is working on this project with you?<\/b><\/p>\n<p><span style=\"font-weight: 400;\"><strong>SHAMUS<\/strong>: I should point out that Matt\u2019s not only the director of this project, but also a talented artist. Through my work on DM\u2019s Guild, I came to understand just how important artwork is. My focus on rules and mechanics simply wasn\u2019t enough to draw attention to some of the products I published, regardless of the quality of the material. To do that, you need art, and it has to be high-quality stuff \u2013 as high quality as the words on the page. People want the visual cues from pictures before they\u2019re willing to dive into the text. That being the case, it\u2019s awesome having a partner who can produce good art. I know the pages won\u2019t be bland.<\/span><\/p>\n<p><b>EGG: Through this campaign, what stretch goal are you most looking forward to unlocking?<\/b><\/p>\n<p><span style=\"font-weight: 400;\"><strong>SHAMUS<\/strong>: For me, the real stretch goal is the art. As a writer, I want all types of artists to be paid what their work is worth. So, the more successful the Kickstarter is, the more artists we\u2019ll be able to hire for more awesome pieces.<\/span><\/p>\n<p><b><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Druids-Cover-Mockup.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23861 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Druids-Cover-Mockup-300x293.jpg\" alt=\"\" width=\"300\" height=\"293\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Druids-Cover-Mockup-300x293.jpg 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/Druids-Cover-Mockup.jpg 714w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>EGG: Thanks for talking with me. Beyond <a href=\"https:\/\/www.kickstarter.com\/projects\/druid-secrets\/5e-druids-secrets-of-the-primal-order\" target=\"_blank\" rel=\"noopener\"><em>Druids: Secrets of the Primal Circle<\/em><\/a>, what else are you working on?<\/b><\/p>\n<p><span style=\"font-weight: 400;\"><strong>SHAMUS<\/strong>: I still have that city project I was working on last year. I\u2019m sure I\u2019ll get back to it when this Kickstarter finishes. Before I was working on that, I was updating all spells from previous editions to 5th edition and publishing them on DM\u2019s Guild in alphabetical order. That\u2019s a staggeringly time-consuming project, though, which is why I took a break to develop a setting for a while. Sadly, neither of those projects have progressed. I\u2019ve been devoting all my time to writing, editing, and the mechanics contained in this book.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h2><span style=\"font-weight: 400;\"><a href=\"https:\/\/www.kickstarter.com\/projects\/druid-secrets\/5e-druids-secrets-of-the-primal-order\" target=\"_blank\" rel=\"noopener\">Druids: Secrets of the Primal Circle<\/a>, a 5th Edition Resource from Home Brewed Games<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">\u201c200+ pages of archetypes, spells, magic items, monsters, variant rules, and more&#8211;all for the druid. A must-have for DMs and Players.\u201d<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>In the first interview, I talked with Matthew Yarro of Home Brewed Games about this Dungeons &amp; Dragons Fifth Edition project, Druids: Secrets of the <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/druids-secrets-of-the-primal-circle-part-2-an-interview-with-shamus-williams-home-brewed-games\/\" title=\"Druids: Secrets of the Primal Circle Part 2: An Interview With Shamus Williams (Home Brewed Games)\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":1602,"featured_media":23862,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[172,292],"tags":[3201,2250,3205,293],"class_list":["post-23854","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interrogation-droid","category-kickstarter-korner","tag-druids-secrets-of-the-primal-circle","tag-dungeons-dragons-5e","tag-home-brewed-games","tag-kickstarter"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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Each moment feels real, yet each moment feels like a dream. Issue #1 of a dreampunk comic book series coming to Kickstarter.\\\" ------ I\u2019m a freelance RPG journalist that writes RPG crowdfunding news columns for EN World, the Open Gaming Network, and the Tessera Guild, as well as reviews for Knights of the Dinner Table and, now, d20 Radio. I've successfully crowdfunded the RPG zines POWERED by the DREAMR and Love\u2019s Labour\u2019s Liberated. NOTE: Articles may includes affiliate links. 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