{"id":23792,"date":"2021-04-01T07:00:02","date_gmt":"2021-04-01T12:00:02","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=23792"},"modified":"2021-03-21T10:10:14","modified_gmt":"2021-03-21T15:10:14","slug":"neverending-an-interview-with-jamie-vandoren","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/neverending-an-interview-with-jamie-vandoren\/","title":{"rendered":"NeverEnding: An Interview With Jamie VanDoren"},"content":{"rendered":"<p>With their new Kickstarter campaign for <a href=\"https:\/\/www.kickstarter.com\/projects\/neverending\/neverending-ii-create-your-dnd-character-how-you-see-them?ref=ae4j5p\" target=\"_blank\" rel=\"noopener\"><i>NeverEnding II<\/i><\/a>, it felt like a good time to talk with Jamie VanDoren about the origins of <i>NeverEnding<\/i>. He agreed to sit down and talk about this RPG web app and all he\u2019s accomplished with it.<\/p>\n<hr \/>\n<p><b>EGG EMBRY (EGG): Thank you for reaching out. I covered <i>NeverEnding<\/i> when it was up on Kickstarter. Can you share what <i>NeverEnding<\/i> is?<\/b><\/p>\n<p><b>JAMIE VANDOREN (JAMIE)<\/b>: Thanks for taking the time to talk with me again, Egg. It\u2019s great getting reconnected. Thanks you.<\/p>\n<p><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-04.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23806 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-04-225x300.gif\" alt=\"\" width=\"225\" height=\"300\" \/><\/a>I can tell you what <i>NeverEnding<\/i> is right now, and what it\u2019s going to be.<\/p>\n<p>Right now, <i>NeverEnding<\/i> is a web app you can use to create, save, and share custom character portraits and character bios. But we\u2019re building the app, feature by feature, into a full blown digital storytelling toolbox for players, DMs, and streamers. Eventually you\u2019ll be able to create and publish webcomics and animated videos \u2013 without being an artist or an animator.<\/p>\n<p>In May, we\u2019re coming out with a token maker. You\u2019ll be able to turn the characters you create in app into tokens with custom backgrounds and frames.<\/p>\n<p>In July, we\u2019re aiming to introduce one-click posing of characters so they can be sneaking, laughing, casting a spell, whatever. Also in July we\u2019re hoping to launch the Beta of the Scene Creator, where you\u2019ll take those characters and make party portraits or webcomics.<\/p>\n<p>Last, but not least \u2013 our goal is to roll out basic animation tools October 2021.<\/p>\n<p>It\u2019s a lot of work. Hopefully all worth it!<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: Does this support a specific tabletop RPG system or is it open to any type of roleplaying experience?<\/b><\/p>\n<p><b>JAMIE<\/b>: Obviously, we have to start somewhere, so we\u2019re focusing heavily on fantasy style right now. So, like D&amp;D, <i>Pathfinder, Savage Worlds, Dungeon World,<\/i> and so on. We\u2019ll introduce additional genres and even new art styles as we continue to expand.<\/p>\n<p>Ultimately though, the app won\u2019t only be for tabletop gamers and DMs. It\u2019ll be for anyone who wants to take a story idea in their head and turn it into something publishable. I\u2019m picturing people making their own superhero movies or fanfiction-based webcomics on Harry Potter or something else.<\/p>\n<p>Where I hope to really see it take off is with streamers and independent game publishers. There\u2019s so much awesome stuff coming out right now. Not everyone can be the next <i>Critical Role<\/i>. But imagine if streams were introduced with a kick ass animated trailer. Or if after a session a stream published a webcomic recapping the adventure. There\u2019d be so many new ways to build and engage audiences who love RPGs \u2013 because they love good stories.<\/p>\n<p>And the new systems that are coming out? Woe. I don\u2019t know if you saw the <a href=\"https:\/\/thewagaduchronicles.com\/\" target=\"_blank\" rel=\"noopener\"><i>Wagadu Chronicles<\/i><\/a> by Allan Cudicio and his team? It\u2019s this beautiful Afro fantasy world. The art is stone cold stunning! I can\u2019t even express how badly I want to see an animated series set in that world. Or, that new Kickstarter that just came out? I backed it\u2026 Shadow and Crow? No. <a href=\"https:\/\/www.kickstarter.com\/projects\/connoralexander\/coyote-and-crow\" target=\"_blank\" rel=\"noopener\"><i>Coyote and Crow<\/i><\/a>! I\u2019d love to see game designers with ideas like that bringing their stories and character to life with <i>NeverEnding<\/i>. I can\u2019t imagine I\u2019d be the only person basically throwing money at the screen to get them to create more! (laughs)<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: <\/b><b>I did an <a href=\"https:\/\/www.enworld.org\/threads\/coyote-crow-the-role-playing-game-an-interview-with-connor-alexander.678364\/\" target=\"_blank\" rel=\"noopener\">interview with Connor of <\/a><\/b><a href=\"https:\/\/www.enworld.org\/threads\/coyote-crow-the-role-playing-game-an-interview-with-connor-alexander.678364\/\" target=\"_blank\" rel=\"noopener\"><i><b>Coyote and Crow<\/b><\/i><\/a><b>. Nice guy! <\/b><b>I feel your thoughts on the artwork for that and <\/b><i><b>Wagadu Chronicles<\/b><\/i><b>. <\/b><b>So, t<\/b><b>ell me how <\/b><b>your project<\/b><b>\u2019s progressed since the Kickstarter closed in July, 2020?<\/b><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23805 alignleft\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-05-300x150.gif\" alt=\"\" width=\"300\" height=\"150\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-05-300x150.gif 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-05-678x340.gif 678w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><b>JAMIE<\/b>: Wow. Yeah, it\u2019s been a lot. It\u2019s been good. But it\u2019s been a lot.<\/p>\n<p>The good news is we\u2019ve made some solid progress. The bad news is, as the pandemic continued it really took a toll on the team. From people having family who got sick (and got better thankfully) to people\u2019s full-time jobs getting completely upended. We hit some bumps in the road.<\/p>\n<p>We had a small team and a few of them had to step away because of changing family and work commitments. Any spare time they had for the project evaporated as their companies experienced layoffs, they had to manage kids being at home all day every day, and having to help sick family members. All of us hope we can get our entire original crew back involved when life gets back to some semblance of normal.<\/p>\n<p>All that said, we didn\u2019t stop. There\u2019s a lot of people out there passionate about D&amp;D, passionate about gaming, and really excited for the idea. I still had a smaller core team and we rebuilt and grew. We now have six developers. Our lead developer, Kristi Werry is just brilliant. She is so smart and such a good programmer it\u2019s almost scary. The whole team is brilliant. We brought on two new designers, another artist, and a faculty member from the Cleveland Institute of Art who teaches 3D modeling and game design.<\/p>\n<p>Long story short, we launched a Beta of our Character Builder December 1. We had about 185 people back the original Kickstarter, and 144 of them got into the Beta the first day. Since then we\u2019ve grown to about 1,500 members. My hope is we hit 3,000 to 5,000 by June. We\u2019re rolling out new features and fixes monthly and new character options weekly. I think we\u2019ll see a nice bump nice people can create and export custom character tokens.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: Th<\/b><b>at\u2019s solid growth. Th<\/b><b>is app builds scenes, <\/b><b>correct<\/b><b>?<\/b><\/p>\n<p><b>JAMIE<\/b>: Well, the app doesn\u2019t build scenes yet. But soon! There\u2019s a lot of work still to make that happen, so you can add a custom background, add props, place and pose your original characters, and of course monsters.<\/p>\n<p>Actually, the work is in making the experience of building scenes fast and fun. With the expected Beta release of the Scene Creator in July members of <i>NeverEnding\u2019s<\/i> community will be able to make any kind of scene, including combat scenes or other roleplaying scenes.<\/p>\n<p>We expect to see a lot of D&amp;D themed memes!<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: What kind of audio will you be able to add to the experience?<\/b><\/p>\n<p><b><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-07.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23803 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-07-300x209.png\" alt=\"\" width=\"300\" height=\"209\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-07-300x209.png 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-07-678x473.png 678w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-07.png 680w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>JAMIE<\/b>: Initially, you\u2019ll have to import audio, like background music or sound effects. We want to get to a point where you can record the audio directly on the app.<\/p>\n<p>So, imagine if you\u2019re running a D&amp;D session on Roll20 or maybe eventually one day hopefully in person. So, imagine if you\u2019re already playing, you\u2019d just have <i>NeverEnding<\/i> open and recording in the background. Someone might be logged in so they can tag important story moments. Maybe something was especially funny, so they add a \u201chumor\u201d tag. Maybe there was a really good interaction with an NPC, so they add an \u201cRP\u201d tag for role-play. That way when you go back to edit it or cut it down there\u2019s some guide marks.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: What level of animation will the tool support?<\/b><\/p>\n<p><b>JAMIE<\/b>: Our Beta will be mostly stop motion style with some individual semi-fluid character specific animations. For example, you\u2019ll add an animation to a character to swing a weapon and set the duration and how many times or if they repeat it.<\/p>\n<p>Once we have basic animation features we want to make the process feel like a video game. That means being able map specific animation to your keyboard or game controller.<\/p>\n<p>The end goal is to have anyone using <i>NeverEnding<\/i> be able to create quality animations so good they could sort of compete with Disney or Netflix.<\/p>\n<p>Obviously, we have a ways to go and that\u2019s a few years out.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: What kind of pre-built assets are users enjoying the most?<\/b><\/p>\n<p><b><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-06.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23804 alignleft\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-06-300x150.gif\" alt=\"\" width=\"300\" height=\"150\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-06-300x150.gif 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-06-678x340.gif 678w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>JAMIE<\/b>: Now that we added wings, I am seeing more winged characters being built. I\u2019m a little surprised by how many people seem to like the really long fey style elf ears we have as an option. (laughs)<\/p>\n<p>Oh. We also see more bearded characters. We have a plan to come out with this wickedly cool library of just awesomely amazing beards. We have so many in the works! It\u2019s crazy. I don\u2019t normally play dwarves or anything, but I\u2019m really excited for them.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: You\u2019re working on creating some new assets, can you share what they are?<\/b><\/p>\n<p><b>JAMIE<\/b>: For our recent Kickstarter, we\u2019re introducing two heavier body options and some new armor options. The really cool thing we\u2019re working on, however, is incorporating amputations, prosthetics, and wheelchairs.<\/p>\n<p>My mom is intellectually disabled and I have other family members with both physical and intellectual disabilities. Prior to <i>NeverEnding,<\/i> I was on the executive team for a non-profit that provides housing for people with disabilities. The fact is about 26% of Americans experience a disability, and every single one of us will experience disability if we live long enough. But we don\u2019t see it in our games and we don\u2019t see heroes with disabilities.<\/p>\n<p><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-09.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23801 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-09-300x150.gif\" alt=\"\" width=\"300\" height=\"150\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-09-300x150.gif 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-09-678x340.gif 678w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>I want to change that. For me, I think <i>NeverEnding<\/i> is a perfect place, because we\u2019re focusing on fantasy. Why not have an elf with a magical living wood prosthetic arm or a dwarf with a prosthetic leg that\u2019s a mix of metal and magical energy? One, it looks cool as hell. Two, everyone deserves the chance to feel seen in their games and to be the hero of their story.<\/p>\n<p>Even though it\u2019s something I\u2019m passionate about and have had experience with, I can\u2019t take the credit. We were really lucky to pull together an amazing advisory panel of disabled people who gave of their time and talents to make sure we do it right. And the excitement they shared told all of us on the team how important it is. We\u2019re all waiting, anticipating the launch of prosthetic options, which should be sometime in April. We expect wheelchairs to come later, in August.<\/p>\n<p>&nbsp;<\/p>\n<p><b>EGG: <\/b><b>That\u2019s a great direction for this app. I want to t<\/b><b>hank you for talking with me. Where can fans find out more about this project?<\/b><\/p>\n<p><b>JAMIE<\/b>: Thank you for the opportunity. I really appreciated it!<\/p>\n<p>Everyone can find out more on <a href=\"https:\/\/beneverending.com\/\" target=\"_blank\" rel=\"noopener\">our website<\/a>. They can read all about us there and there\u2019s also a button that will direct them to the <a href=\"https:\/\/www.kickstarter.com\/projects\/neverending\/neverending-ii-create-your-dnd-character-how-you-see-them?ref=ae4j5p\" target=\"_blank\" rel=\"noopener\">Kickstarter<\/a>. If they\u2019re interested in trying the Character Builder, they can also go to the app and create a free account [<a href=\"https:\/\/www.beneverending.app\/\" target=\"_blank\" rel=\"noopener\">here<\/a>].<\/p>\n<p>&nbsp;<\/p>\n<h2><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-08.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-23802 alignleft\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-08-300x141.gif\" alt=\"\" width=\"300\" height=\"141\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-08-300x141.gif 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2021\/03\/NeverEnding-II-08-678x319.gif 678w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/www.kickstarter.com\/projects\/neverending\/neverending-ii-create-your-dnd-character-how-you-see-them?ref=ae4j5p\" target=\"_blank\" rel=\"noopener\">NeverEnding II: Create Your DnD Character How You See Them!<\/a><\/h2>\n<p>End Date: Tue, April 13 2021 1:00 PM EDT.<\/p>\n<p>\u201cBe seen in YOUR story, with NEW character avatar options, including new body types!\u201d<\/p>\n<p>&nbsp;<\/p>\n<p><em>Egg Embry participates in the OneBookShelf Affiliate Program and is an Amazon Associate. These programs provide advertising fees by linking to DriveThruRPG and Amazon.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>With their new Kickstarter campaign for NeverEnding II, it felt like a good time to talk with Jamie VanDoren about the origins of NeverEnding. He <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/neverending-an-interview-with-jamie-vandoren\/\" title=\"NeverEnding: An Interview With Jamie VanDoren\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":1602,"featured_media":23802,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[172,292],"tags":[293,3197],"class_list":["post-23792","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interrogation-droid","category-kickstarter-korner","tag-kickstarter","tag-neverending"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>NeverEnding: An Interview With Jamie VanDoren - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.d20radio.com\/main\/neverending-an-interview-with-jamie-vandoren\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"NeverEnding: An Interview With Jamie VanDoren - d20 Radio\" \/>\n<meta property=\"og:description\" content=\"With their new Kickstarter campaign for NeverEnding II, it felt like a good time to talk with Jamie VanDoren about the origins of NeverEnding. 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