{"id":18292,"date":"2019-10-31T07:00:21","date_gmt":"2019-10-31T12:00:21","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=18292"},"modified":"2019-10-08T07:35:43","modified_gmt":"2019-10-08T12:35:43","slug":"rpg-adaptations-wolfs-head-fate-core-for-robin-hood","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/rpg-adaptations-wolfs-head-fate-core-for-robin-hood\/","title":{"rendered":"RPG ADAPTATIONS: Wolf\u2019s Head (Fate Core for Robin Hood)"},"content":{"rendered":"<p>Let\u2019s look at the adaptation of a public domain property for tabletop RPG, Robin Hood. While Robin has been made into RPGs a number of times, this article focuses on <a href=\"https:\/\/www.drivethrurpg.com\/product\/275626\/Wolfs-Head-o-A-World-of-Adventure-for-Fate-Core?affiliate_id=814082\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Wolf&#8217;s Head, A World of Adventure for Fate Core<\/em><\/a>, a version of Robin Hood\u2019s Merry Men powered by <a href=\"https:\/\/www.drivethrurpg.com\/product\/114903\/Fate-Core-System?affiliate_id=814082\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Fate<\/em><\/a>. For this review, I\u2019m going to discuss the books (<em>Wolf\u2019s Head<\/em> and <em>Fate Core<\/em>) as I share the setup to my group\u2019s actual play of that setting.<\/p>\n<p><em><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Screen-Shot-2019-08-29-at-1.13.52-AM.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-18297 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Screen-Shot-2019-08-29-at-1.13.52-AM-300x143.png\" alt=\"\" width=\"300\" height=\"143\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Screen-Shot-2019-08-29-at-1.13.52-AM-300x143.png 300w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Screen-Shot-2019-08-29-at-1.13.52-AM.png 610w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Wolf&#8217;s Head, A World of Adventure for Fate Core<\/em>, written by Paul Mitchener and published by <a href=\"https:\/\/www.drivethrurpg.com\/browse\/pub\/2152\/Evil-Hat-Productions-LLC?affiliate_id=814082\" target=\"_blank\" rel=\"noopener noreferrer\">Evil Hat Productions<\/a>, the company behind <em>Fate<\/em> as well as <a href=\"https:\/\/www.d20radio.com\/main\/fate-of-cthulhu-kickstarter-interview-with-evil-hat-productions\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Fate of Cthulhu<\/em><\/a> (you can read my interview with Evil Hat about <em>FoC<\/em> <a href=\"https:\/\/www.d20radio.com\/main\/fate-of-cthulhu-kickstarter-interview-with-evil-hat-productions\/\" target=\"_blank\" rel=\"noopener noreferrer\">here<\/a> on <em>d20 Radio<\/em>), is a sourcebook that brings a version of the famous English folk hero to your gaming group. Set forty years after William of Normandy&#8217;s invasion of the English isle, this is a limited campaign with small amounts of magic and a bloody endgame built in.<\/p>\n<p>There are a few elements of this world that you\u2019ll need to buy into before you pick up your Fate dice. First, you will steal from the rich who are, mostly, the Church and the government. That is to say, you will not fix the system; you will try to break it. Second, repeat this maxim as you play: The house always wins.<\/p>\n<h2><strong>Robin Hood?<\/strong><\/h2>\n<p>Yep, the English folk hero with a zillion movies (I counted) that robbed from the rich and gave to the poor, had a band of Merry Men, and loved a noblewoman. For this game, the only points you need are: It\u2019s Norman England and you\u2019re in a band of criminals that robs the country.<\/p>\n<h2><strong><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Fate-Core.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-18296 alignleft\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Fate-Core-198x300.jpg\" alt=\"\" width=\"198\" height=\"300\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Fate-Core-198x300.jpg 198w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Fate-Core.jpg 447w\" sizes=\"auto, (max-width: 198px) 100vw, 198px\" \/><\/a>What\u2019s Fate?<\/strong><\/h2>\n<p>A tabletop RPG engine that is one of the go-to options for its flexibility. System light and easy to speak into existence, <em>Fate<\/em> works for everything from <a href=\"https:\/\/www.drivethrurpg.com\/product\/254476\/Tachyon-Squadron?affiliate_id=814082\" target=\"_blank\" rel=\"noopener noreferrer\">galactic space opera<\/a> to <a href=\"https:\/\/www.drivethrurpg.com\/product\/150889\/Gods-and-Monsters-o-A-World-of-Adventure-for-Fate-Core?affiliate_id=814082\" target=\"_blank\" rel=\"noopener noreferrer\">demigods<\/a> to <a href=\"https:\/\/www.patreon.com\/dorkland\/\" target=\"_blank\" rel=\"noopener noreferrer\">paranormal romance<\/a>. In <em>Fate<\/em>, your character will have Aspects, which serve two purposes. First, they explain your character\u2019s backstory\/personality and, second, they give you skills to work with. As an example, in <em>Wolf\u2019s Head<\/em>, \u201cI\u2019m a Soldier, Not a Knight,\u201d means that a character with that Background can justify doing any action a soldier would, yet you can see that he\u2019d give the middle finger to authority.<\/p>\n<p>Specific to <em>Wolf\u2019s Head<\/em>, there are a few special options that may not be in every version of a Robin Hood RPG. There\u2019s some degree of\u00a0magic that helps to give this world a bit\u00a0more of a <em>Robin Hood: Prince of Thieves<\/em> feel. There\u2019s Treasure, a sort of\u00a0representative version of counted gold, and Support which is what you get in return\u00a0when you \u2018give to the poor\u2019. Another option, the piece that makes this a limited campaign, are Threat Points. These points are accrued by the GM based on the party\u2019s actions. Specific actions cause that needle to move. Oppose a noble\u2019s plan? That\u2019s one Threat Point. Opposed the king\u2019s? That\u2019s two. These points can be spent by the GM as Fate Points or accumulated to trigger certain plot points. Once enough points have accrued, you\u2019ll see plot points like, \u201cThe king fills the vacant office of sheriff in the area\u201d. There are several levels along the Threat Point meter until you hit twelve and the climax of the campaign. You\u2019re crooks and once you\u2019ve reached the twelfth point, the king decides you have to go and\u00a0unleashes all of the forces at their disposal to bring about your demise. At that point, your hope and existence come to an end.<\/p>\n<h2><strong>An Actual Play Prologue<\/strong><\/h2>\n<p><em>Wolf\u2019s Head<\/em> includes an introductory adventure that we played through. For this review, I\u2019ll detail our experiences with the setup and opening scene but leave the bulk of it for you to play.<\/p>\n<p>Our GM for this one-shot was novelist, John McGuire. We each took a pregen:<\/p>\n<ul>\n<li>Rebecca played as Rosamund Le Tellier<\/li>\n<li>Wolf (who co-authored a <a class=\"Hyperlink BCX0 SCXW161667396\" href=\"http:\/\/tesseraguild.com\/wolf-review-blackwind-project\/\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"TextRun Underlined BCX0 SCXW161667396\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"none\"><span class=\"NormalTextRun BCX0 SCXW161667396\">few<\/span><\/span><\/a><span class=\"TextRun BCX0 SCXW161667396\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"auto\"><span class=\"NormalTextRun BCX0 SCXW161667396\">\u00a0<\/span><\/span><a class=\"Hyperlink BCX0 SCXW161667396\" href=\"http:\/\/tesseraguild.com\/interview-with-jonny-ree-of-bouncyrock-entertainment-about-talespire\/\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"TextRun Underlined BCX0 SCXW161667396\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"none\"><span class=\"NormalTextRun BCX0 SCXW161667396\">articles<\/span><\/span><\/a><span class=\"TextRun BCX0 SCXW161667396\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"auto\"><span class=\"NormalTextRun BCX0 SCXW161667396\">\u00a0<\/span><\/span><a class=\"Hyperlink BCX0 SCXW161667396\" href=\"http:\/\/tesseraguild.com\/rick-loomis-rex-draconis-justice-velocity-wranglers-of-westhallow-broken-and-more-its-an-rpg-project-and-news-roundup\/\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"TextRun Underlined BCX0 SCXW161667396\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"none\"><span class=\"NormalTextRun BCX0 SCXW161667396\">with<\/span><\/span><\/a> me) played Bernard Ashe, the male version of the female character, Beatrice Ashe. Oh, and I got a kick out of imagining Wolf\u2019s reaction when he got an email entitled \u201cWolf\u2019s Head \u2013 You In?\u201d<\/li>\n<li>Leland (John and my co-author on our upcoming project, <a href=\"https:\/\/www.kickstarter.com\/projects\/737521052\/loves-labours-liberated-a-5e-rpg-zine\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Love\u2019s Labour\u2019s Liberated<\/em><\/a>) as Simon Grave<\/li>\n<li>Myself as Thomas Willoughby<\/li>\n<\/ul>\n<p><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Wolfs-Head.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-18295 alignright\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Wolfs-Head-200x300.jpg\" alt=\"\" width=\"200\" height=\"300\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Wolfs-Head-200x300.jpg 200w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Wolfs-Head-768x1152.jpg 768w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Wolfs-Head-683x1024.jpg 683w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Wolfs-Head.jpg 900w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/a>Do you ever read a line and have an instant vision for the character you\u2019ll play? One of Thomas Willoughby\u2019s Aspects was \u201cBackground: I\u2019m a Soldier, Not a Knight\u201d. I read that and knew I was going to play this guy as Deforest Kelly\u2019s Bones, \u201cDammit, Simon, I\u2019m a soldier, not a knight!\u201d I knew that was the character.<\/p>\n<p>Then I opened my mouth and&#8230; Bones did not come out. At all. Ever. Not even once. What issued forth was one of my least consistent characters as I couldn\u2019t even pick an accent for him. It was bad like Seth Meyers\u2019 <a href=\"https:\/\/youtu.be\/rLwbzGyC6t4\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Boston Accent Movie<\/em><\/a> trailer. As you\u2019re reading this, know that every character action I decided on felt like it was pulled from a hat of random motivations and origins. (I apologize to my fellow players and to <em>Wolf\u2019s Head<\/em> author, Paul Mitchener, he deserved a better player.) My only saving grace was, because of the magic, tonally, we decided that this was a flavor of Kevin Costner\u2019s <em>Robin Hood: Prince of Thieves<\/em>. I couldn\u2019t pick an accent, so it felt <a href=\"https:\/\/youtu.be\/l-TsLFROTWw?t=409\" target=\"_blank\" rel=\"noopener noreferrer\">canon to that movie<\/a>.<\/p>\n<p>Our party, or band, had a few Aspects to it including Shared Enemies and Shared Ideals. Being robbers, or &#8220;wolf\u2019s heads,&#8221; as crooks were dubbed, we started in the New Forest where we\u2019d gotten a tip that a cargo of wine would roll from one noble to another via a turn through our forest. Then, like typical PCs, we spent 45 minutes or an hour planning an ambush. In hindsight, there was no reason for that, but at the time it was great fun. We settled on getting a local to loan us a wagon to breakdown on the road (Simon rolls Empathy +8 or Legendary level on The Ladder). This ambush gives the scene an Aspect to call upon (You Going My Way?) in order to deceive anyone that might come up.<\/p>\n<p>The best laid plans and all that, and in this case, this one failed because the situation evolved. We\u2019re looking for a wagon of wine, instead we get a boy clutching a mystical sword as he\u2019s chased by six thug-knights of our nemesis, Sir Geoffrey d&#8217;Ytane. The boy, Nicholas Martell, runs off the road and toward the hiding spot of Bernard and Thomas (Simon and Rosamund were planted by the wagon to act as decoys). The thug-knights split up with some following the boy into the woods. As the boy passes our hiding bush, Bernard snakes out to snatch him (spends a Fate Point to reach a +6 on his Stealth, a Fantastic result on The Ladder, so the action is not witnessed).<\/p>\n<p>With the boy disappeared, Simon and Rosamund are able to persuade the leader to press on, that the boy must have rounded the bend in the road. The knights gone, we interrogate the boy to learn what our actual quest is.<\/p>\n<p>Oh, and the wagon of wine, it finally rolls through and we hijack it like real heroes!<\/p>\n<p>That\u2019s the opening of the adventure, \u201cThe Bishop\u2019s Treasure.\u201d<\/p>\n<h2><strong><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Evil-Hat.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-18294 alignleft\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2019\/08\/Evil-Hat.png\" alt=\"\" width=\"220\" height=\"270\" \/><\/a>Should You Play Wolf\u2019s Hood?<\/strong><\/h2>\n<p>Yes. Just, yes. The cost for the <a href=\"https:\/\/www.drivethrurpg.com\/product\/114903\/Fate-Core-System?affiliate_id=814082\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Fate Core<\/em><\/a> rulebook in PDF is Pay What You Want (Suggested Price: $5.00) and the cost for <a href=\"https:\/\/www.drivethrurpg.com\/product\/275626\/Wolfs-Head-o-A-World-of-Adventure-for-Fate-Core?affiliate_id=814082\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Wolf\u2019s Head<\/em><\/a> is, again, Pay What You Want (Suggested Price: $4.00) at DriveThruRPG. It\u2019s a try before you buy (you can always come back later and pay once you\u2019ve seen the value). The short campaign where you\u2019re Robin Hood leads to compressed action and drama that will give this story a cinematic quality. You\u2019re not going to win; you\u2019re losing gracefully as you inspire the good people of England with your selfless deeds.<\/p>\n<p>&nbsp;<\/p>\n<p><em>If you&#8217;re enjoying the articles on d20 Radio, consider supporting their <a href=\"https:\/\/www.patreon.com\/d20radio\" target=\"_blank\" rel=\"noopener noreferrer\">Patreon here<\/a>. Egg Embry participates in the\u00a0OneBookShelf\u00a0Affiliate Program and Amazon Associates. These programs provide advertising fees by linking to\u00a0DriveThruRPG.\u00a0<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Let\u2019s look at the adaptation of a public domain property for tabletop RPG, Robin Hood. While Robin has been made into RPGs a number of <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/rpg-adaptations-wolfs-head-fate-core-for-robin-hood\/\" title=\"RPG ADAPTATIONS: Wolf\u2019s Head (Fate Core for Robin Hood)\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":1602,"featured_media":18295,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[2464],"tags":[333,92,2519,2520],"class_list":["post-18292","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-rpg-adaptations","tag-evil-hat-productions","tag-fate-core","tag-paul-mitchener","tag-wolfs-head"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>RPG ADAPTATIONS: Wolf\u2019s Head (Fate Core for Robin Hood) - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.d20radio.com\/main\/rpg-adaptations-wolfs-head-fate-core-for-robin-hood\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"RPG ADAPTATIONS: Wolf\u2019s Head (Fate Core for Robin Hood) - d20 Radio\" \/>\n<meta property=\"og:description\" content=\"Let\u2019s look at the adaptation of a public domain property for tabletop RPG, Robin Hood. 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