{"id":1370,"date":"2015-07-01T12:00:14","date_gmt":"2015-07-01T17:00:14","guid":{"rendered":"http:\/\/www.d20radio.com\/main\/?p=1370"},"modified":"2017-01-05T10:44:48","modified_gmt":"2017-01-05T16:44:48","slug":"rogue-squadron-battle-of-yavin-rebel-forces","status":"publish","type":"post","link":"https:\/\/www.d20radio.com\/main\/rogue-squadron-battle-of-yavin-rebel-forces\/","title":{"rendered":"Rogue Squadron- Battle of Yavin- Rebel Forces"},"content":{"rendered":"<p><em>Welcome to Rogue Squadron, pilot! In this series we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. We give you the squad, what expansion pack all of the upgrades come from and then give you the low down on how best to fly it. Strap in and get ready to fly&#8230;<\/em><\/p>\n<h3>All Wings Report In<\/h3>\n<p>In this special Rebellion week edition of Rogue Squadron we&#8217;re going to look at two Epic level (300 point) squadrons; the two sides in the Battle for Yavin. We&#8217;ll start with the Rebels and <a href=\"https:\/\/www.d20radio.com\/main\/?p=1384\">continue\u00a0with the Imperials in a follow up post<\/a>.<\/p>\n<h3><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/05\/xwing-e1431870090717.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-748\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/05\/xwing-e1431870090717-300x224.jpg\" alt=\"xwing\" width=\"300\" height=\"224\" \/><\/a><span style=\"color: #ff0000;\">Red Squadron<\/span><\/h3>\n<p><span style=\"font-weight: bold;\">Red Leader- X-Wing\u00a0&#8220;Garven Dreis&#8221; \u00a0(X-Wing Expansion) (33 pts)<\/span><\/p>\n<p><em>After spending a focus token, you may place that token on any other friendly ship at Range 1-2 (instead of discarding it).<\/em><\/p>\n<ul>\n<li><strong>Astromech<\/strong>&#8211;<em> R2-D6<\/em>\u00a0<em>(Rebel Transport Expansion)<\/em>: Your upgrade bar gains the Elite Pilot Talen\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-elite\"><\/i>upgrade icon.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong> <em>Wingman\u00a0<\/em><em>(Z-95\u00a0Expansion): <\/em>At the start of the Combat phase, remove 1 stress token from another friendly ship at Range 1..<\/li>\n<li><strong>Torpedo-\u00a0<\/strong><em>Proton Torpedo<\/em><em>\u00a0(Core\/X-wing\/Y-Wing\/B-Wing\u00a0Expansion)- <\/em><strong>Attack (Range 2-3, 4 Attack):<\/strong> Spend your target lock and discard this card to perform this attack.\u00a0You may change 1 of your\u00a0Focus\u00a0results to a Hit\u00a0 result.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\">Red 2- X-Wing\u00a0&#8220;Wedge Antilles&#8221; \u00a0(X-Wing Expansion) (41 pts)<\/span><\/p>\n<p><em>When attacking, reduce the defender&#8217;s agility value by 1 (to a minimum of &#8220;0&#8221;).<\/em><\/p>\n<ul>\n<li><strong>Astromech<\/strong>&#8211;<em> R2\u00a0Astromech<\/em>\u00a0<em>(Y-Wing\u00a0Expansion)<\/em>: You may treat all 1- and 2-speed maneuvers as green maneuvers.<\/li>\n<li><strong>Elite Pilot Talent-<\/strong> <em>Push the Limits<\/em><em>\u00a0(A-wing\/Imperial Aces Expansion): <\/em>Once per round, after you perform an action, you may perform 1 free action shown in your action bar.\u00a0Then receive 1 stress token.<\/li>\n<li><strong>Modification-\u00a0<\/strong><em>Engine Upgrade<\/em><em>\u00a0(Millenium Falcon Expansion)- <\/em>Your action bar gains the Boost\u00a0 action icon.<\/li>\n<li><strong>Torpedo-\u00a0<\/strong><em>Proton Torpedo<\/em><em>\u00a0(Core\/X-wing\/Y-Wing\/B-Wing\u00a0Expansion)- <\/em><strong>Attack (Range 2-3, 4 Attack):<\/strong> Spend your target lock and discard this card to perform this attack.\u00a0You may change 1 of your\u00a0Focus\u00a0results to a Hit\u00a0 result.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\">Red 3- X-Wing\u00a0&#8220;Biggs Darklighter&#8221; \u00a0(Core) (36 pts)<\/span><\/p>\n<p><em>Other friendly ships at Range 1 cannot be targeted by attacks if the attacker could target you instead.<\/em><\/p>\n<ul>\n<li><strong>Astromech<\/strong>&#8211;<em> R5-P9<\/em>\u00a0<em>(Rebel Transport Expansion)<\/em>: At the end of the Combat phase, you may spend 1 of your focus tokens to recover 1 shield (up to your shield value).<\/li>\n<li><strong>Modification-\u00a0<\/strong><em>Shield<\/em><em>\u00a0Upgrade<\/em><em>\u00a0(Millenium Falcon\/Imperial Aces Expansion)-<\/em>Increase your shield value by 1.<\/li>\n<li><strong>Torpedo-\u00a0<\/strong><em>Proton Torpedo<\/em><em>\u00a0(Core\/X-wing\/Y-Wing\/B-Wing\u00a0Expansion)- <\/em><strong>Attack (Range 2-3, 4 Attack):<\/strong> Spend your target lock and discard this card to perform this attack.\u00a0You may change 1 of your\u00a0Focus\u00a0results to a Hit\u00a0 result.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\">Red\u00a04- X-Wing\u00a0&#8220;Red Squadron Pilot&#8221; \u00a0(Core) (28 pts)<\/span><\/p>\n<p><em>None<\/em><\/p>\n<ul>\n<li><strong>Astromech<\/strong>&#8211;<em> R2\u00a0Astromech<\/em>\u00a0<em>(Y-Wing\u00a0Expansion)<\/em>: You may treat all 1- and 2-speed maneuvers as green maneuvers.<\/li>\n<li><strong>Torpedo-\u00a0<\/strong><em>Proton Torpedo<\/em><em>\u00a0(Core\/X-wing\/Y-Wing\/B-Wing\u00a0Expansion)- <\/em><strong>Attack (Range 2-3, 4 Attack):<\/strong> Spend your target lock and discard this card to perform this attack.\u00a0You may change 1 of your\u00a0Focus\u00a0results to a Hit\u00a0 result.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\">Red 5- X-Wing\u00a0&#8220;Luke Skywalker&#8221; \u00a0(Core) (41 pts)<\/span><\/p>\n<p><em>When defending, you may change 1 of your Focus\u00a0 results to an Evade\u00a0 result.<\/em><\/p>\n<ul>\n<li><strong>Astromech<\/strong>&#8211;<em> R2-D2<\/em>\u00a0<em>(Core)<\/em>: After executing a green maneuver, you may recover 1 shield (up to your shield value).<\/li>\n<li><strong>Elite Pilot Talent-<\/strong> <em>Draw Their Fire<\/em><em>\u00a0(Millenium Falcon Expansion): <\/em>When a friendly ship at Range 1 is hit by an attack, you may suffer 1 of the uncanceled Critical\u00a0 results instead of the target ship.<\/li>\n<li><strong>Modification-\u00a0<\/strong><em>Shield\u00a0<\/em><em>Upgrade<\/em><em> <em>(Millenium Falcon\/Imperial Aces Expansion)-<\/em><\/em>Increase your shield value by 1.<\/li>\n<li><strong>Torpedo-\u00a0<\/strong><em>Proton Torpedo<\/em><em>\u00a0(Core\/X-wing\/Y-Wing\/B-Wing\u00a0Expansion)- <\/em><strong>Attack (Range 2-3, 4 Attack):<\/strong> Spend your target lock and discard this card to perform this attack.\u00a0You may change 1 of your\u00a0Focus\u00a0results to a Hit\u00a0 result.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\">Red 6- X-Wing\u00a0&#8220;Jek Porkins&#8221; \u00a0(Rebel Transport Expansion) (40 pts)<\/span><\/p>\n<p><em>When you receive a stress token, you may remove it and roll 1 attack die. On a<i class=\"xwing-miniatures-font xwing-miniatures-font-hit\"><\/i>\u00a0Hit result, deal 1 facedown Damage card to this ship.<\/em><\/p>\n<ul>\n<li><strong>Astromech<\/strong>&#8211;<em> R5-D8<\/em>\u00a0<em>(Y-Wing Expansion)<\/em>: <strong>Action:<\/strong> Roll 1 defense die.\u00a0On a Focus\u00a0or Evade\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-focus\"><\/i> result, discard 1 of your facedown Damage cards..<\/li>\n<li><strong>Elite Pilot Talent-<\/strong> <em>Push the Limits<\/em><em>\u00a0(A-wing\/Imperial Aces Expansion): <\/em>Once per round, after you perform an action, you may perform 1 free action shown in your action bar.\u00a0Then receive 1 stress token.<\/li>\n<li><strong>Modification-\u00a0<\/strong><em>Engine Upgrade<\/em><em>\u00a0(Millenium Falcon Expansion)- <\/em>Your action bar gains the Boost\u00a0 action icon.<\/li>\n<li><strong>Torpedo-\u00a0<\/strong><em>Proton Torpedo<\/em><em>\u00a0(Core\/X-wing\/Y-Wing\/B-Wing\u00a0Expansion)- <\/em><strong>Attack (Range 2-3, 4 Attack):<\/strong> Spend your target lock and discard this card to perform this attack.\u00a0You may change 1 of your\u00a0Focus\u00a0results to a Hit result.<\/li>\n<\/ul>\n<h3><span style=\"color: #ffcc00;\">Gold Squadron<\/span><\/h3>\n<p><span style=\"font-weight: bold;\"><a href=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/05\/ywingrebel-e1431869888176.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-745\" src=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/05\/ywingrebel-e1431869888176-270x300.jpg\" alt=\"ywingrebel\" width=\"270\" height=\"300\" srcset=\"https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/05\/ywingrebel-e1431869888176-270x300.jpg 270w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/05\/ywingrebel-e1431869888176-921x1024.jpg 921w, https:\/\/www.d20radio.com\/main\/wp-content\/uploads\/2015\/05\/ywingrebel-e1431869888176.jpg 1487w\" sizes=\"auto, (max-width: 270px) 100vw, 270px\" \/><\/a>Gold Leader- Y-Wing\u00a0&#8220;Dutch Vander&#8221; \u00a0(Y-Wing Expansion) (31 pts)<\/span><\/p>\n<p><em>After acquiring a target lock, choose another friendly ship at Range 1-2. The chosen ship may immediately acquire a target lock.<\/em><\/p>\n<ul>\n<li><strong>Astromech<\/strong>&#8211;<em> R5-K8<\/em>\u00a0<em>(X-Wing Expansion)<\/em>: After spending your target lock, roll 1 defense die.\u00a0On an evade\u00a0<i class=\"xwing-miniatures-font xwing-miniatures-font-evade\"><\/i> result, immediately acquire a target lock on that same ship. You cannot spend this target lock during this attack<\/li>\n<li><strong>Turret-\u00a0<\/strong><em>Autoblaster Turret (Most Wanted Expansion)-\u00a0<strong>Attack (Range 1, 2 Attack):<\/strong> <\/em>Attack 1 ship (even a ship outside your firing arc).\u00a0Your results cannot be canceled by defense dice. The defender may cancel results before results.<\/li>\n<li><strong>Title-<\/strong>\u00a0<em>BTL-A4 (Most Wanted Expansion)-\u00a0<\/em>You cannot attack ships outside your firing arc. After you perform a primary weapon attack, you may immediately perform an attack with a secondary weapon.<\/li>\n<li><strong>Torpedo-\u00a0<\/strong><em>Proton Torpedo<\/em><em>\u00a0(Core\/X-wing\/Y-Wing\/B-Wing\u00a0Expansion)- <\/em><strong>Attack (Range 2-3, 4 Attack):<\/strong> Spend your target lock and discard this card to perform this attack.\u00a0You may change 1 of your\u00a0Focus\u00a0results to a Hit result.<\/li>\n<\/ul>\n<p><span style=\"font-weight: bold;\">Gold 2 and 3- Y-Wing\u00a0&#8220;Gold Squadron&#8221; \u00a0(Y-Wing Expansion) (25 pts)<\/span><\/p>\n<p><em>None<\/em><\/p>\n<ul>\n<li><strong>Astromech<\/strong>&#8211;<em> R5 Astromech<\/em>\u00a0<em>(X-Wing Expansion)<\/em>: During the End phase, you may choose 1 of your faceup Damage cards with the Ship trait and flip it facedown.<\/li>\n<li><strong>Turret-\u00a0<\/strong><em>Autoblaster Turret (Most Wanted Expansion)-\u00a0<strong>Attack (Range 1, 2 Attack):<\/strong> <\/em>Attack 1 ship (even a ship outside your firing arc).\u00a0Your results cannot be canceled by defense dice. The defender may cancel results before results.<\/li>\n<li><strong>Title-<\/strong>\u00a0<em>BTL-A4 (Most Wanted Expansion)-\u00a0<\/em>You cannot attack ships outside your firing arc. After you perform a primary weapon attack, you may immediately perform an attack with a secondary weapon.<\/li>\n<li><strong>Torpedo-\u00a0<\/strong><em>Proton Torpedo<\/em><em>\u00a0(Core\/X-wing\/Y-Wing\/B-Wing\u00a0Expansion)- <\/em><strong>Attack (Range 2-3, 4 Attack):<\/strong> Spend your target lock and discard this card to perform this attack.\u00a0You may change 1 of your\u00a0Focus\u00a0results to a Hit result.<\/li>\n<\/ul>\n<h3>Lock S-Foils in Attack Position<\/h3>\n<p>The rules for this squadron were simple; be as close to canon as the game would allow while staying within the game&#8217;s Epic rules. To start, I went with the named Rebel pilots instead of a mass of generic Red Squadron pilots. That was the easy part as most of the named pilots are in the game and they are all good pilots. The next choices were more constraining.<\/p>\n<p>Each ship had to have an Astromech and carry Proton torpedoes. Because they need those torpedoes to destroy the Death Star. Otherwise, why would they carry such a waste of 4 points? This sucked up 36 total points from the total, which would have been enough for two more Gold Squadron Y-wings.<\/p>\n<p>This also necessitated putting R2-D2 on Luke. He works well with R5-P9 because he doesn&#8217;t need his Focus token for defense, unlike Biggs. So instead he has Draw Their Fire to help keep Biggs alive, who will be keeping him alive for a short, short time.<\/p>\n<p>For the Y-wings I judged that the ones flew at Yavin must be the BTL-A4 variants. Otherwise, those TIEs flying behind the Y-Wing bombing run would have been in trouble. Had to go with Autoblaster turrets to save points for those Proton torpedoes.<\/p>\n<p>Tactics for this squad will be entirely based on what you would use them for. An actual trench run scenario would probably have special rules versus a regular Epic level game. In most cases, keeping them in a tight formation until Biggs buys it would be the best bet, concentrate your firepower. Then Porkins and Wedge can break off and flank with their PtL and Engine Upgrades.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Welcome to Rogue Squadron, pilot! In this series we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. <a class=\"mh-excerpt-more\" href=\"https:\/\/www.d20radio.com\/main\/rogue-squadron-battle-of-yavin-rebel-forces\/\" title=\"Rogue Squadron- Battle of Yavin- Rebel Forces\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":16,"featured_media":748,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","footnotes":""},"categories":[183,1130],"tags":[64,282,270,191],"class_list":["post-1370","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-rogue-squadron","category-x-wing-squadron","tag-fantasy-flight-games","tag-rebellion-week","tag-x-wing-miniatures","tag-xwing-builds"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Rogue Squadron- Battle of Yavin- Rebel Forces - d20 Radio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.d20radio.com\/main\/rogue-squadron-battle-of-yavin-rebel-forces\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Rogue Squadron- Battle of Yavin- Rebel Forces - d20 Radio\" \/>\n<meta property=\"og:description\" content=\"Welcome to Rogue Squadron, pilot! In this series we will be looking at different squadrons you can fly in Fantasy Flight Games X-Wing miniatures game. 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