Rogue Squadron- Scum Ship Rankings

Today we wrap up our attempt at ranking the X-Wing ships with a look at Scum.

Categories

  • Health
    • Shields*1.5+Hull
      • This was done to account for shields being more valuable than hull
  • Capabilities
    • Attack value + Defense Value + Arc Bonus  + Actions + Upgrades + Special
      • Arc Bonus: +1 for nonstandard arc +2 for Primary Weapon Turret
      • Actions: Raw count
      • Upgrades: 
        • One point for upgrades (System, Tech, Crew, Astromech, Turret, Title*)
        • Half a point for all ordnance (Bomb, Torpedo, Missile) or cannon upgrades.
      • Special: +1 if the ship has access to special ship only upgrades or limited access upgrades
        • Examples: Autothrusters or Space Tug Tractor Array
  • Dial
    • (# of Maneuvers beyond base + #of Green+ # of Specials) – # of Red Maneuvers
      • Base Maneuvers
        • Every ship (so far) has all 2-speed maneuvers, 3 Straight and 3 Bank. These are ignored and all maneuvers beyond these are counted.
      • Greens
        • More greens the better the dial.
      • Specials means
        • Green Hard turns
        • White K-turn/T-rolls/S-loops
        • Repositioning action
  • Cost
    • 50-Median Cost/2
      • Since no (current) pilot costs more than 50 points, subtracting median cost from 50 gives cheaper ships more value.
      • Dividing by 2 keeps the number from skewing things too heavily in its favor
      • Negative point titles are factored in.

Rankings- Worst to Best

16th Place – HWK-290

  • Overall- 8.438
    • Health- 5.5 (Tied for 10th)
    • Dial- 4 (16th)
    • Cost- 15.25 (4th)
    • Capabilities- 9.0 (15th)

15th Place – Y-Wing

  • Overall- 9.625
    • Health- 9.5 (8th)
    • Dial- 5 (15th)
    • Cost- 14.50 (5th)
    • Capabilities- 9.5 (14th)

14th Place – Quadjumper

  • Overall- 10.00
    • Health- 5.0 (Tied for 13th)
    • Dial- 8 (13th)
    • Cost- 16.50 (3rd)
    • Capabilities- 10.5 (13th)

Tied for 12th Place – G-1A

  • Overall- 10.063
    • Health- 10.0 (Tied for 6th)
    • Dial- 7 (14th)
    • Cost- 12.25 (10th)
    • Capabilities- 11 (12th)

Tied for 12th Place – Z-95

  • Overall- 10.063
    • Health- 5.0 (Tied for 13th)
    • Dial- 10 (Tied for 7th)
    • Cost- 17.75 (1st)
    • Capabilities- 7.5 (16th)

11th Place – Kihraxz

  • Overall- 10.250
    • Health- 5.50 (Tied for 10th)
    • Dial- 10 (Tied for 7th)
    • Cost- 13.0 (Tied for 6th)
    • Capabilities- 12.5 (Tied for 8th)

10th Place – Firespray

  • Overall- 10.625
    • Health- 12.0 (3rd)
    • Dial- 10 (Tied for 7th)
    • Cost- 6.5 (16th)
    • Capabilities- 14 (3rd)

9th Place – M12-L Kimogila

  • Overall- 10.938
    • Health- 9.0 (9th)
    • Dial- 9 (Tied for 11th)
    • Cost- 12.75 (8th)
    • Capabilities- 13 (Tied for 5th)

Tied for 6th Place – M3-A Scyk

  • Overall- 11.375
    • Health- 3.5 (16th)
    • Dial- 12 (6th)
    • Cost- 17.5 (2nd)
    • Capabilities- 12.5 (Tied for 8th)

Tied for 6th Place – StarViper

  • Overall- 11.375
    • Health- 5.50 (Tied for 10th)
    • Dial- 14 (5th)
    • Cost- 12.5 (9th)
    • Capabilities- 13.5 (4th)

Tied for 6th Place – Protectorate

  • Overall- 11.375
    • Health- 4.0 (15th)
    • Dial- 16 (Tied for 2nd)
    • Cost- 13.0 (Tied for 6th)
    • Capabilities- 12.5 (Tied for 8th)

5th Place – YV-666

  • Overall- 11.50
    • Health- 15.0 (1st)
    • Dial- 9 (Tied for 12th)
    • Cost- 9.0 (13th)
    • Capabilities- 13 (Tied for 5th)

4th Place – Scurrg H-6

  • Overall- 11.75
    • Health- 12.5 (2nd)
    • Dial- 10 (Tied for 7th)
    • Cost- 11.5 (12th)
    • Capabilities- 13 (Tied for 5th)

3rd Place – Aggressor

  • Overall- 12.125
    • Health- 10.0 (Tied for 6th)
    • Dial- 16 (Tied for 2nd)
    • Cost- 7.0 (15th)
    • Capabilities- 15.5 (1st)

2nd Place – Lancer

  • Overall- 12.625
    • Health- 11.5 (4th)
    • Dial- 16 (Tied for 2nd)
    • Cost- 7.25 (14th)
    • Capabilities- 15 (2nd)

1st Place – Jumpmaster 5000

  • Overall- 12.625 (Pre-nerf 13.125)
    • Health- 11.0 (5th)
    • Dial- 17 (1st)
    • Cost- 10.5 (12th)
    • Capabilities- 12 (11th)
      • Pre-nerf- 14 (Tied for 3rd)

 

 

The following two tabs change content below.

Wayne Basta

Editor-in-Chief at d20 Radio
Wayne is the managing editor of d20 Radio's Gaming Blog. He also writes Sci-fi, . If you enjoy his work, you can support him on Patreon.

Latest posts by Wayne Basta (see all)