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 Post subject: Episode 12: Timelines and House Rules
 Post Posted: Tue Nov 17, 2009 8:08 pm 
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GM
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Location: Glasgow, Scotland
In this episode we answer a couple of listener requests. First of all we discuss the Warhammer time line and the imperial calendar and how to work it into your WFRP adventures. Also on this show we discuss house rules and what ones we include in our games.

Remember you can Email us at Smallbutviciouspodcast@hotmail.com

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 Post subject: Re: Episode 12: Timelines and House Rules
 Post Posted: Tue Nov 17, 2009 9:11 pm 
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Jedi Knight
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Can't wait to give it a listen. I am sure it will be a satisfying show.


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 Post subject: Re: Episode 12: Timelines and House Rules
 Post Posted: Wed Nov 18, 2009 4:26 pm 
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Nice to see that the 12th episode wasn't just a bunch of dead air :lol:

And yes, I do have a rather large amount of posts here, don't I?

Have to admit, the GM that runs the WFRP games I've played and am playing in doesn't seem too fussed about exact time, although the current campaign is shortly after the Storm of Chaos has been resolved (Paths of the Damned series).

Regarding some house rule bits, here's some of the free stuff I've found online while looking up all things WFRP in the past.

http://www.liberfanatica.net/
Liber Fanatica, a four volume set of stuff for players and GMs.

http://www.scribd.com/doc/15476266/WFRP-ECMv2
The Expanded Characters Module (the above was the only active link I could find, as the author seems to have removed all WFRP stuff from his site in favor of focusing entirely on papercraft models that he sells), which has a lot of neat background stuff by way of random charts, covering physical descriptions (including Distinguishing Marks), your Dooming, and character history prior to becoming an adventurer. Also has an alternate set of career tables grouped into categories similar to how WFRP1e handled them, but only covers the corebook starting careers.

Of course, the Black Industries site has a whole slew of stuff, including an Unofficial Career List (with stuff for High Elves, Dark Elves, and other cultures as well as Bretonnian Grail Magic).

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 Post subject: Re: Episode 12: Timelines and House Rules
 Post Posted: Wed Nov 18, 2009 5:39 pm 
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Padawan Learner
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Joined: Mon Mar 09, 2009 8:37 pm
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You gents were talking about about fatigue from dark heresy, but you had the rule wrong.

Being fatigued is just a -10% across the board, not progressive.

Fatigue levels are used to determine how much rest you need, and if you are knocked out.


Since I still can't manage to get my Dark Heresy Podcast actually recording, i figured i would straighten that out here.

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