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 Post subject: Sage Advice: magically imbued
 Post Posted: Wed Sep 08, 2010 7:56 am 
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Sith Apprentice

Joined: Tue Feb 09, 2010 11:47 am
Posts: 226
This is going to sound like a goofy question for Sage advice but perhaps others have had this debate at their game tables....

So I was playing a Fighter who had on her person a regular sword and a -1 cursed sword (GM dickery). We came across an encounter with a Werewolf. As such you need a +1 weapon to effect it. So I tried out the -1 weapon with the argument that since it was still magically imbued it should be able to effect a magical creature. Loud debate and page flipping ensued before the GM conceded my point and gave me a roll to hit with the -1 modifier. Do yis think this was a correct ruling or was it the pouty-faced, sad-girl eyes effect on the GM that gave me the ruling?

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 Post subject: Re: Sage Advice: magically imbued
 Post Posted: Thu Sep 09, 2010 3:43 pm 
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GM
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Joined: Tue Mar 24, 2009 5:55 pm
Posts: 367
Location: Denton, TX
Lass wrote:
This is going to sound like a goofy question for Sage advice but perhaps others have had this debate at their game tables....

So I was playing a Fighter who had on her person a regular sword and a -1 cursed sword (GM dickery). We came across an encounter with a Werewolf. As such you need a +1 weapon to effect it. So I tried out the -1 weapon with the argument that since it was still magically imbued it should be able to effect a magical creature. Loud debate and page flipping ensued before the GM conceded my point and gave me a roll to hit with the -1 modifier. Do yis think this was a correct ruling or was it the pouty-faced, sad-girl eyes effect on the GM that gave me the ruling?



Good one Lass! keep your ears open :)

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