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EliasWindrider
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Post subject: Is "Jacen Baurne" a Reasonable Starting Character Posted: Thu Jan 24, 2013 12:37 am |
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| Sith Warrior |
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Joined: Wed Jun 11, 2008 7:15 pm Posts: 645
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Ok, I haven't played EotE yet but wanted to have a character ready when I get the opportunity. I've read the Beta book and week 11 update, but I'm not sure I got all the rules right, so if you could check those for me and critique the build.
by the way, I ran the numbers and the stats and 3 green dice are "better" than 2 yellow dice (I started a thread to that effect on the edge of the empire forum, I can show you the math if you like)
Name: “Jacen Baurne” is alias provided by a Crimelord. Concept: "Jacen" was a mercenary who had a severe injury, lost his memory, and was patched up with plastic surgery so current face is not original. He doesn’t remember what he originally looked like or what his real name is. He is trying to discover who he was before. I would like Jacen to have 2 repli-limb arms so that he doesn’t have finger prints and can’t use those to identify who he was before. Jacen’s DNA isn’t in any data base that he’s checked so far. Obligation: normal + 15 (+10XP + 1000 credits). Blackmail the crimelord who “Jacen” was working for when he got injured and had him patched up knows who “Jacen” really is. The Crimelord is using this leverage to get Jacen to serve as muscle/protection at cut rate prices until “Jacen” has paid him back for the medical care (i.e. Jacen is accompanying the party as an agent of the crimelord). The Crimelord knows Jacen will do everything in his power to keep him alive and happy because otherwise it’s unlikely that he’ll never find out who he was. Motivation: Discover who he was Human Male Starting XP 110 + 10 Brawn 3 (30) Cunning 3 (30) Presence 2 Agility 3 (30) Intellect 2 Willpower 3 (30) Career: Hired Gun, Specialization: Mercenary Soldier (working towards Bodyguard and Thief) Career Skills: Athletics, Discipline, Leadership, Pilot (Planet), Resilience, Vigilance, Brawl, Melee, Gunnery, Ranged (light), Ranged(heavy) Trained Skills: Athletics 1 [Brawn], Discipline 1 [Willpower], Vigilance 1 [Willpower], Stealth 1 [Agility], Streetwise 1 [Cunning], Brawl 1 [Brawn], Ranged (light) 1 [Agility], Ranged (Heavy) 1 [Agility] Wound Threshold 13 Strain Threshold 13 Soak 5 Encumbrance Threshold: 5+Brawn=8 Current Encumbrance: 6 Starting Credits: 1500 (+d100 pocket change, spent the 1500 on the following gear) Gear Blaster carbine Skill Ranged (Heavy) Damage 9 Crit 3 Range Long Enc 3 Hard Points 4 Price 850 Rarity 5 Special Stun Setting padded armor Defense 0 Soak 2 Cost 500 Enc 2 Hard Points 0 Rarity 1 Extra reloads 2 (50) Enc 2 Comlink (25) Enc 0 Stimpacks 1 (25) Enc 0 Ration packs 5 (25) Enc 0 Utility Belt (25) Add 1 Enc and check if GM will throw in 2 repli-limb arms as free starting equipment for story reasons (it also makes him vulnerable to ion damage)
_________________ "One should not seek to control the force for it is an ally not a slave, rather one should seek the aid of the force in controlling one's own self." --Elias Windrider quoting his father
Last edited by EliasWindrider on Thu Jan 24, 2013 10:35 am, edited 1 time in total.
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Fiddleback
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Post subject: Re: Is "Jacen Baurne" a Reasonable Starting Character Posted: Thu Jan 24, 2013 3:41 am |
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Joined: Sat Aug 30, 2008 7:16 am Posts: 1439 Location: Somewhere in Oregon
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No. Jah'sn Bo'ren on the other hand..... maybe. 
_________________ Editor and Writer at The GSA, writing about all sorts of games from YOU, the Gamer Nation.Purveyor of Skill Monkey Segments for the NEW Order 66.I write Do Not Pass Go for EN World
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Donovan Morningfire
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Post subject: Re: Is "Jacen Baurne" a Reasonable Starting Character Posted: Thu Jan 24, 2013 6:06 am |
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Joined: Fri Feb 15, 2008 2:08 pm Posts: 6429 Location: Where I need to be when I need to be there.
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The only problem I see is the extra amount of Obligation, which only works if you've two or three players. I don't have the book handy for page reference, but there's a hard cap that you can't take more Obligation than your PC's starting value. Groups of 4 or 5 players have a starting Obligation of 10, and 6 or more have a 5.
If you do run into said hard-cap (not sure if this is for a game or just a random PC build), you're either going to have to drop a Charactistic or sacrifice a lot of that nifty gear, depending on the Obligation cap.
Said cap is part of the reason I try to avoid going above a +5 Obligation for my EotE Heroes on Demand entries, as I've know way of knowing what the size of a group will be and I want those characters to be ready to roll with no modifications required.
_________________ "If you've never seen an elephant ski, then you've never been on acid."- Eddie Izzard Contributing Author of the GSA Dono's Gaming & Etc BlogFollow me on Twitter at @donovan421
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Awaypturwpn
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Post subject: Re: Is "Jacen Baurne" a Reasonable Starting Character Posted: Thu Jan 24, 2013 9:43 am |
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| Sith Lord |
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Joined: Thu Dec 29, 2011 9:37 am Posts: 2518 Location: Tacoma, WA
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I'm assuming your starting Brawn and Cunning are each supposed to be at 3. Otherwise, what Dono and Fiddleback said PS: note that a cybernetic limb itself is the only thing that "vulnerable" to in damage. It's a cool ruleset, in that basically says that the replacement stops working and then calls on the GM to come up with details that "make sense." Ex. you would only be able to use your arms as improvised bludgeons for the rest of the scene. Glorious.
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EliasWindrider
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Post subject: Re: Is "Jacen Baurne" a Reasonable Starting Character Posted: Thu Jan 24, 2013 10:39 am |
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| Sith Warrior |
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Joined: Wed Jun 11, 2008 7:15 pm Posts: 645
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Donovan Morningfire wrote: The only problem I see is the extra amount of Obligation, which only works if you've two or three players. I don't have the book handy for page reference, but there's a hard cap that you can't take more Obligation than your PC's starting value. Groups of 4 or 5 players have a starting Obligation of 10, and 6 or more have a 5.
If you do run into said hard-cap (not sure if this is for a game or just a random PC build), you're either going to have to drop a Charactistic or sacrifice a lot of that nifty gear, depending on the Obligation cap.
Said cap is part of the reason I try to avoid going above a +5 Obligation for my EotE Heroes on Demand entries, as I've know way of knowing what the size of a group will be and I want those characters to be ready to roll with no modifications required. I didn't know about the hard cap thanks for that. It was a "random build" to have on hand if I ever got the opportunity to play (I'm usually the GM, I've been a player for RCR but never for SAGA)
_________________ "One should not seek to control the force for it is an ally not a slave, rather one should seek the aid of the force in controlling one's own self." --Elias Windrider quoting his father
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Awaypturwpn
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Post subject: Re: Is "Jacen Baurne" a Reasonable Starting Character Posted: Thu Jan 24, 2013 11:09 am |
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| Sith Lord |
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Joined: Thu Dec 29, 2011 9:37 am Posts: 2518 Location: Tacoma, WA
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EliasWindrider wrote: I didn't know about the hard cap thanks for that. It was a "random build" to have on hand if I ever got the opportunity to play (I'm usually the GM, I've been a player for RCR but never for SAGA) I feel your pain  There's always PbP though!
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