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 Post subject: Divine Benchmark Spells
 Post Posted: Wed Dec 21, 2011 1:02 pm 
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Location: NYC
Hi everyone,

I have been going through the Spell Design section of UM and am in the process of writing and number of spells to make my castery druid fit his theme. My question is has anyone put out a set of benchmarks spells for divine casters similar to the one for arcane spells. Basically as i design i just make the spell less powerful then I would for an arcane version similar to the standards set by damage.

My GM has approved my first spell but I am still worried it is a bit too good (rather have a well balanced spell), and would love to have some more guidelines if they exist but the paizo message boards are giving me nothing.

Here is my first spell btw:


Autumnal Veil
School conjuration(creation); Level Druid 1
CASTING
Casting Time 1 standard action
Components (S,M) an autumn leaf
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect see text
Duration 1 round/level
Saving Throw Reflex partial;Spell Resistance no



DESCRIPTION
You summon forth a cloud of autumn leaves that batter at your target. While the leaves do no real damage they obscure vision and disorient. A creature targeted by Autumnal Veil that fails their Reflex save is Blinded. Each round the creature may attempt another saving throw against the blindness. A creature that makes its saving throw can see, but is still bombarded by swirling leaves, all creatures gain Concealment (20%) from its attacks. Creatures that do not rely on sight are not effected by this spell. Any strong wind such as from a gust of wind spell will disperse the cloud of leaves ending the effect. A fireball, flame strike, or similar spell burns away the leaves. This spell does not function underwater.

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